aws-native.gamecast.getApplication
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Definition of AWS::GameCast::Application Resource Type
Using getApplication
Two invocation forms are available. The direct form accepts plain arguments and either blocks until the result value is available, or returns a Promise-wrapped result. The output form accepts Input-wrapped arguments and returns an Output-wrapped result.
function getApplication(args: GetApplicationArgs, opts?: InvokeOptions): Promise<GetApplicationResult>
function getApplicationOutput(args: GetApplicationOutputArgs, opts?: InvokeOptions): Output<GetApplicationResult>
def get_application(arn: Optional[str] = None,
opts: Optional[InvokeOptions] = None) -> GetApplicationResult
def get_application_output(arn: Optional[pulumi.Input[str]] = None,
opts: Optional[InvokeOptions] = None) -> Output[GetApplicationResult]
func LookupApplication(ctx *Context, args *LookupApplicationArgs, opts ...InvokeOption) (*LookupApplicationResult, error)
func LookupApplicationOutput(ctx *Context, args *LookupApplicationOutputArgs, opts ...InvokeOption) LookupApplicationResultOutput
> Note: This function is named LookupApplication
in the Go SDK.
public static class GetApplication
{
public static Task<GetApplicationResult> InvokeAsync(GetApplicationArgs args, InvokeOptions? opts = null)
public static Output<GetApplicationResult> Invoke(GetApplicationInvokeArgs args, InvokeOptions? opts = null)
}
public static CompletableFuture<GetApplicationResult> getApplication(GetApplicationArgs args, InvokeOptions options)
// Output-based functions aren't available in Java yet
fn::invoke:
function: aws-native:gamecast:getApplication
arguments:
# arguments dictionary
The following arguments are supported:
- Arn string
ARN of the resource.
- Arn string
ARN of the resource.
- arn String
ARN of the resource.
- arn string
ARN of the resource.
- arn str
ARN of the resource.
- arn String
ARN of the resource.
getApplication Result
The following output properties are available:
- Arn string
ARN of the resource.
- Description string
Descriptive label for the resource, not a unique ID.
- Executable
Path string Executable path is a relative path to the game launcher executable.
- Id string
GameCast resource ID, base62 encoded.
- Log
Locations List<string> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- Save
Configuration Pulumi.Aws Native. Game Cast. Outputs. Application Save Configuration - Pulumi.
Aws Native. Game Cast. Outputs. Application Tags
- Arn string
ARN of the resource.
- Description string
Descriptive label for the resource, not a unique ID.
- Executable
Path string Executable path is a relative path to the game launcher executable.
- Id string
GameCast resource ID, base62 encoded.
- Log
Locations []string A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- Save
Configuration ApplicationSave Configuration - Application
Tags
- arn String
ARN of the resource.
- description String
Descriptive label for the resource, not a unique ID.
- executable
Path String Executable path is a relative path to the game launcher executable.
- id String
GameCast resource ID, base62 encoded.
- log
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- save
Configuration ApplicationSave Configuration - Application
Tags
- arn string
ARN of the resource.
- description string
Descriptive label for the resource, not a unique ID.
- executable
Path string Executable path is a relative path to the game launcher executable.
- id string
GameCast resource ID, base62 encoded.
- log
Locations string[] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- save
Configuration ApplicationSave Configuration - Application
Tags
- arn str
ARN of the resource.
- description str
Descriptive label for the resource, not a unique ID.
- executable_
path str Executable path is a relative path to the game launcher executable.
- id str
GameCast resource ID, base62 encoded.
- log_
locations Sequence[str] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- save_
configuration ApplicationSave Configuration - Application
Tags
- arn String
ARN of the resource.
- description String
Descriptive label for the resource, not a unique ID.
- executable
Path String Executable path is a relative path to the game launcher executable.
- id String
GameCast resource ID, base62 encoded.
- log
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- save
Configuration Property Map - Property Map
Supporting Types
ApplicationSaveConfiguration
- File
Locations List<string> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- Registry
Locations List<string> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- File
Locations []string A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- Registry
Locations []string A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- file
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- registry
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- file
Locations string[] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- registry
Locations string[] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- file_
locations Sequence[str] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- registry_
locations Sequence[str] A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- file
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
- registry
Locations List<String> A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.
Package Details
- Repository
- AWS Native pulumi/pulumi-aws-native
- License
- Apache-2.0