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AWS Native v0.49.0, Jan 26 23

aws-native.gamecast.getApplication

Definition of AWS::GameCast::Application Resource Type

Using getApplication

Two invocation forms are available. The direct form accepts plain arguments and either blocks until the result value is available, or returns a Promise-wrapped result. The output form accepts Input-wrapped arguments and returns an Output-wrapped result.

function getApplication(args: GetApplicationArgs, opts?: InvokeOptions): Promise<GetApplicationResult>
function getApplicationOutput(args: GetApplicationOutputArgs, opts?: InvokeOptions): Output<GetApplicationResult>
def get_application(arn: Optional[str] = None,
                    opts: Optional[InvokeOptions] = None) -> GetApplicationResult
def get_application_output(arn: Optional[pulumi.Input[str]] = None,
                    opts: Optional[InvokeOptions] = None) -> Output[GetApplicationResult]
func LookupApplication(ctx *Context, args *LookupApplicationArgs, opts ...InvokeOption) (*LookupApplicationResult, error)
func LookupApplicationOutput(ctx *Context, args *LookupApplicationOutputArgs, opts ...InvokeOption) LookupApplicationResultOutput

> Note: This function is named LookupApplication in the Go SDK.

public static class GetApplication 
{
    public static Task<GetApplicationResult> InvokeAsync(GetApplicationArgs args, InvokeOptions? opts = null)
    public static Output<GetApplicationResult> Invoke(GetApplicationInvokeArgs args, InvokeOptions? opts = null)
}
public static CompletableFuture<GetApplicationResult> getApplication(GetApplicationArgs args, InvokeOptions options)
// Output-based functions aren't available in Java yet
fn::invoke:
  function: aws-native:gamecast:getApplication
  arguments:
    # arguments dictionary

The following arguments are supported:

Arn string

ARN of the resource.

Arn string

ARN of the resource.

arn String

ARN of the resource.

arn string

ARN of the resource.

arn str

ARN of the resource.

arn String

ARN of the resource.

getApplication Result

The following output properties are available:

Arn string

ARN of the resource.

Description string

Descriptive label for the resource, not a unique ID.

ExecutablePath string

Executable path is a relative path to the game launcher executable.

Id string

GameCast resource ID, base62 encoded.

LogLocations List<string>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

SaveConfiguration Pulumi.AwsNative.GameCast.Outputs.ApplicationSaveConfiguration
Tags Pulumi.AwsNative.GameCast.Outputs.ApplicationTags
Arn string

ARN of the resource.

Description string

Descriptive label for the resource, not a unique ID.

ExecutablePath string

Executable path is a relative path to the game launcher executable.

Id string

GameCast resource ID, base62 encoded.

LogLocations []string

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

SaveConfiguration ApplicationSaveConfiguration
Tags ApplicationTags
arn String

ARN of the resource.

description String

Descriptive label for the resource, not a unique ID.

executablePath String

Executable path is a relative path to the game launcher executable.

id String

GameCast resource ID, base62 encoded.

logLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

saveConfiguration ApplicationSaveConfiguration
tags ApplicationTags
arn string

ARN of the resource.

description string

Descriptive label for the resource, not a unique ID.

executablePath string

Executable path is a relative path to the game launcher executable.

id string

GameCast resource ID, base62 encoded.

logLocations string[]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

saveConfiguration ApplicationSaveConfiguration
tags ApplicationTags
arn str

ARN of the resource.

description str

Descriptive label for the resource, not a unique ID.

executable_path str

Executable path is a relative path to the game launcher executable.

id str

GameCast resource ID, base62 encoded.

log_locations Sequence[str]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

save_configuration ApplicationSaveConfiguration
tags ApplicationTags
arn String

ARN of the resource.

description String

Descriptive label for the resource, not a unique ID.

executablePath String

Executable path is a relative path to the game launcher executable.

id String

GameCast resource ID, base62 encoded.

logLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

saveConfiguration Property Map
tags Property Map

Supporting Types

ApplicationSaveConfiguration

FileLocations List<string>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

RegistryLocations List<string>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

FileLocations []string

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

RegistryLocations []string

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

fileLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

registryLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

fileLocations string[]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

registryLocations string[]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

file_locations Sequence[str]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

registry_locations Sequence[str]

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

fileLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

registryLocations List<String>

A list of save file, registry key or log paths that are absolute paths that store game save files when the games are running on a Windows environment.

Package Details

Repository
AWS Native pulumi/pulumi-aws-native
License
Apache-2.0