published on Tuesday, Jul 14, 2026 by Descope
published on Tuesday, Jul 14, 2026 by Descope
Create Engine Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new Engine(name: string, args: EngineArgs, opts?: CustomResourceOptions);@overload
def Engine(resource_name: str,
args: EngineArgs,
opts: Optional[ResourceOptions] = None)
@overload
def Engine(resource_name: str,
opts: Optional[ResourceOptions] = None,
project_id: Optional[str] = None,
name: Optional[str] = None)func NewEngine(ctx *Context, name string, args EngineArgs, opts ...ResourceOption) (*Engine, error)public Engine(string name, EngineArgs args, CustomResourceOptions? opts = null)
public Engine(String name, EngineArgs args)
public Engine(String name, EngineArgs args, CustomResourceOptions options)
type: descope:Engine
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
resource "descope_engine" "name" {
# resource properties
}Parameters
- name string
- The unique name of the resource.
- args EngineArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args EngineArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args EngineArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args EngineArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args EngineArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var engineResource = new Descope.Engine("engineResource", new()
{
ProjectId = "string",
Name = "string",
});
example, err := descope.NewEngine(ctx, "engineResource", &descope.EngineArgs{
ProjectId: pulumi.String("string"),
Name: pulumi.String("string"),
})
resource "descope_engine" "engineResource" {
lifecycle {
create_before_destroy = true
}
project_id = "string"
name = "string"
}
var engineResource = new Engine("engineResource", EngineArgs.builder()
.projectId("string")
.name("string")
.build());
engine_resource = descope.Engine("engineResource",
project_id="string",
name="string")
const engineResource = new descope.Engine("engineResource", {
projectId: "string",
name: "string",
});
type: descope:Engine
properties:
name: string
projectId: string
Engine Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The Engine resource accepts the following input properties:
- project_
id string - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- name string
- A name for the engine.
- project_
id str - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- name str
- A name for the engine.
Outputs
All input properties are implicitly available as output properties. Additionally, the Engine resource produces the following output properties:
- Created
Time int - The creation time of the engine as a Unix timestamp.
- Id string
- The provider-assigned unique ID for this managed resource.
- Secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- Created
Time int - The creation time of the engine as a Unix timestamp.
- Id string
- The provider-assigned unique ID for this managed resource.
- Secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created_
time number - The creation time of the engine as a Unix timestamp.
- id string
- The provider-assigned unique ID for this managed resource.
- secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time Integer - The creation time of the engine as a Unix timestamp.
- id String
- The provider-assigned unique ID for this managed resource.
- secret String
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time number - The creation time of the engine as a Unix timestamp.
- id string
- The provider-assigned unique ID for this managed resource.
- secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created_
time int - The creation time of the engine as a Unix timestamp.
- id str
- The provider-assigned unique ID for this managed resource.
- secret str
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time Number - The creation time of the engine as a Unix timestamp.
- id String
- The provider-assigned unique ID for this managed resource.
- secret String
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
Look up Existing Engine Resource
Get an existing Engine resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: EngineState, opts?: CustomResourceOptions): Engine@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
created_time: Optional[int] = None,
name: Optional[str] = None,
project_id: Optional[str] = None,
secret: Optional[str] = None) -> Enginefunc GetEngine(ctx *Context, name string, id IDInput, state *EngineState, opts ...ResourceOption) (*Engine, error)public static Engine Get(string name, Input<string> id, EngineState? state, CustomResourceOptions? opts = null)public static Engine get(String name, Output<String> id, EngineState state, CustomResourceOptions options)resources: _: type: descope:Engine get: id: ${id}import {
to = descope_engine.example
id = "${id}"
}
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Created
Time int - The creation time of the engine as a Unix timestamp.
- Name string
- A name for the engine.
- Project
Id string - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- Secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- Created
Time int - The creation time of the engine as a Unix timestamp.
- Name string
- A name for the engine.
- Project
Id string - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- Secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created_
time number - The creation time of the engine as a Unix timestamp.
- name string
- A name for the engine.
- project_
id string - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time Integer - The creation time of the engine as a Unix timestamp.
- name String
- A name for the engine.
- project
Id String - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- secret String
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time number - The creation time of the engine as a Unix timestamp.
- name string
- A name for the engine.
- project
Id string - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- secret string
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created_
time int - The creation time of the engine as a Unix timestamp.
- name str
- A name for the engine.
- project_
id str - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- secret str
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
- created
Time Number - The creation time of the engine as a Unix timestamp.
- name String
- A name for the engine.
- project
Id String - The ID of the Descope project this engine belongs to. Changing this value will require the resource to be deleted and recreated.
- secret String
- The plaintext secret for the engine. This is only available after the engine is created and cannot be retrieved later. Store this value securely as it is used to authenticate the engine.
Package Details
- Repository
- descope descope/pulumi-descope
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
descopeTerraform Provider.
published on Tuesday, Jul 14, 2026 by Descope