Manages server onboarding configuration. Onboarding allows new members to customize their experience by answering questions that automatically assign roles and grant channel access. Requires at least 1 default channel.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as discord from "@pulumi/discord";
const example = new discord.ServerOnboarding("example", {
serverId: serverId,
enabled: true,
mode: 1,
defaultChannelIds: [general.id],
prompts: [
{
title: "What are your interests?",
type: 0,
singleSelect: false,
required: true,
inOnboarding: true,
options: [
{
title: "Gaming",
description: "Access gaming channels and get the gamer role",
emojiName: "🎮",
channelIds: [gaming.id],
roleIds: [gamer.id],
},
{
title: "Development",
description: "Join development discussion channels",
emojiName: "💻",
channelIds: [
devChat.id,
codeHelp.id,
],
roleIds: [developer.id],
},
{
title: "Community",
description: "Join general community channels",
emojiName: "❤️",
channelIds: [community.id],
},
],
},
{
title: "What is your experience level?",
type: 1,
singleSelect: true,
required: false,
inOnboarding: true,
options: [
{
title: "Beginner",
description: "New to the community",
roleIds: [beginner.id],
},
{
title: "Intermediate",
description: "Some experience",
roleIds: [intermediate.id],
},
{
title: "Expert",
description: "Experienced member",
roleIds: [expert.id],
},
],
},
],
});
import pulumi
import pulumi_discord as discord
example = discord.ServerOnboarding("example",
server_id=server_id,
enabled=True,
mode=1,
default_channel_ids=[general["id"]],
prompts=[
{
"title": "What are your interests?",
"type": 0,
"single_select": False,
"required": True,
"in_onboarding": True,
"options": [
{
"title": "Gaming",
"description": "Access gaming channels and get the gamer role",
"emoji_name": "🎮",
"channel_ids": [gaming["id"]],
"role_ids": [gamer["id"]],
},
{
"title": "Development",
"description": "Join development discussion channels",
"emoji_name": "💻",
"channel_ids": [
dev_chat["id"],
code_help["id"],
],
"role_ids": [developer["id"]],
},
{
"title": "Community",
"description": "Join general community channels",
"emoji_name": "❤️",
"channel_ids": [community["id"]],
},
],
},
{
"title": "What is your experience level?",
"type": 1,
"single_select": True,
"required": False,
"in_onboarding": True,
"options": [
{
"title": "Beginner",
"description": "New to the community",
"role_ids": [beginner["id"]],
},
{
"title": "Intermediate",
"description": "Some experience",
"role_ids": [intermediate["id"]],
},
{
"title": "Expert",
"description": "Experienced member",
"role_ids": [expert["id"]],
},
],
},
])
package main
import (
"github.com/pulumi/pulumi-terraform-provider/sdks/go/discord/v2/discord"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
_, err := discord.NewServerOnboarding(ctx, "example", &discord.ServerOnboardingArgs{
ServerId: pulumi.Any(serverId),
Enabled: pulumi.Bool(true),
Mode: pulumi.Float64(1),
DefaultChannelIds: pulumi.StringArray{
general.Id,
},
Prompts: discord.ServerOnboardingPromptArray{
&discord.ServerOnboardingPromptArgs{
Title: pulumi.String("What are your interests?"),
Type: pulumi.Float64(0),
SingleSelect: pulumi.Bool(false),
Required: pulumi.Bool(true),
InOnboarding: pulumi.Bool(true),
Options: discord.ServerOnboardingPromptOptionArray{
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Gaming"),
Description: pulumi.String("Access gaming channels and get the gamer role"),
EmojiName: pulumi.String("🎮"),
ChannelIds: pulumi.StringArray{
gaming.Id,
},
RoleIds: pulumi.StringArray{
gamer.Id,
},
},
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Development"),
Description: pulumi.String("Join development discussion channels"),
EmojiName: pulumi.String("💻"),
ChannelIds: pulumi.StringArray{
devChat.Id,
codeHelp.Id,
},
RoleIds: pulumi.StringArray{
developer.Id,
},
},
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Community"),
Description: pulumi.String("Join general community channels"),
EmojiName: pulumi.String("❤️"),
ChannelIds: pulumi.StringArray{
community.Id,
},
},
},
},
&discord.ServerOnboardingPromptArgs{
Title: pulumi.String("What is your experience level?"),
Type: pulumi.Float64(1),
SingleSelect: pulumi.Bool(true),
Required: pulumi.Bool(false),
InOnboarding: pulumi.Bool(true),
Options: discord.ServerOnboardingPromptOptionArray{
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Beginner"),
Description: pulumi.String("New to the community"),
RoleIds: pulumi.StringArray{
beginner.Id,
},
},
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Intermediate"),
Description: pulumi.String("Some experience"),
RoleIds: pulumi.StringArray{
intermediate.Id,
},
},
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("Expert"),
Description: pulumi.String("Experienced member"),
RoleIds: pulumi.StringArray{
expert.Id,
},
},
},
},
},
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Discord = Pulumi.Discord;
return await Deployment.RunAsync(() =>
{
var example = new Discord.ServerOnboarding("example", new()
{
ServerId = serverId,
Enabled = true,
Mode = 1,
DefaultChannelIds = new[]
{
general.Id,
},
Prompts = new[]
{
new Discord.Inputs.ServerOnboardingPromptArgs
{
Title = "What are your interests?",
Type = 0,
SingleSelect = false,
Required = true,
InOnboarding = true,
Options = new[]
{
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Gaming",
Description = "Access gaming channels and get the gamer role",
EmojiName = "🎮",
ChannelIds = new[]
{
gaming.Id,
},
RoleIds = new[]
{
gamer.Id,
},
},
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Development",
Description = "Join development discussion channels",
EmojiName = "💻",
ChannelIds = new[]
{
devChat.Id,
codeHelp.Id,
},
RoleIds = new[]
{
developer.Id,
},
},
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Community",
Description = "Join general community channels",
EmojiName = "❤️",
ChannelIds = new[]
{
community.Id,
},
},
},
},
new Discord.Inputs.ServerOnboardingPromptArgs
{
Title = "What is your experience level?",
Type = 1,
SingleSelect = true,
Required = false,
InOnboarding = true,
Options = new[]
{
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Beginner",
Description = "New to the community",
RoleIds = new[]
{
beginner.Id,
},
},
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Intermediate",
Description = "Some experience",
RoleIds = new[]
{
intermediate.Id,
},
},
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "Expert",
Description = "Experienced member",
RoleIds = new[]
{
expert.Id,
},
},
},
},
},
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.discord.ServerOnboarding;
import com.pulumi.discord.ServerOnboardingArgs;
import com.pulumi.discord.inputs.ServerOnboardingPromptArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var example = new ServerOnboarding("example", ServerOnboardingArgs.builder()
.serverId(serverId)
.enabled(true)
.mode(1.0)
.defaultChannelIds(general.id())
.prompts(
ServerOnboardingPromptArgs.builder()
.title("What are your interests?")
.type(0.0)
.singleSelect(false)
.required(true)
.inOnboarding(true)
.options(
ServerOnboardingPromptOptionArgs.builder()
.title("Gaming")
.description("Access gaming channels and get the gamer role")
.emojiName("🎮")
.channelIds(gaming.id())
.roleIds(gamer.id())
.build(),
ServerOnboardingPromptOptionArgs.builder()
.title("Development")
.description("Join development discussion channels")
.emojiName("💻")
.channelIds(
devChat.id(),
codeHelp.id())
.roleIds(developer.id())
.build(),
ServerOnboardingPromptOptionArgs.builder()
.title("Community")
.description("Join general community channels")
.emojiName("❤️")
.channelIds(community.id())
.build())
.build(),
ServerOnboardingPromptArgs.builder()
.title("What is your experience level?")
.type(1.0)
.singleSelect(true)
.required(false)
.inOnboarding(true)
.options(
ServerOnboardingPromptOptionArgs.builder()
.title("Beginner")
.description("New to the community")
.roleIds(beginner.id())
.build(),
ServerOnboardingPromptOptionArgs.builder()
.title("Intermediate")
.description("Some experience")
.roleIds(intermediate.id())
.build(),
ServerOnboardingPromptOptionArgs.builder()
.title("Expert")
.description("Experienced member")
.roleIds(expert.id())
.build())
.build())
.build());
}
}
resources:
example:
type: discord:ServerOnboarding
properties:
serverId: ${serverId}
enabled: true
mode: 1 # Minimum 1 channel required by Discord
defaultChannelIds:
- ${general.id}
prompts:
- title: What are your interests?
type: 0
singleSelect: false
required: true
inOnboarding: true
options:
- title: Gaming
description: Access gaming channels and get the gamer role
emojiName: "\U0001F3AE"
channelIds:
- ${gaming.id}
roleIds:
- ${gamer.id}
- title: Development
description: Join development discussion channels
emojiName: "\U0001F4BB"
channelIds:
- ${devChat.id}
- ${codeHelp.id}
roleIds:
- ${developer.id}
- title: Community
description: Join general community channels
emojiName: ❤️
channelIds:
- ${community.id}
- title: What is your experience level?
type: 1
singleSelect: true
required: false
inOnboarding: true
options:
- title: Beginner
description: New to the community
roleIds:
- ${beginner.id}
- title: Intermediate
description: Some experience
roleIds:
- ${intermediate.id}
- title: Expert
description: Experienced member
roleIds:
- ${expert.id}
Create ServerOnboarding Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new ServerOnboarding(name: string, args: ServerOnboardingArgs, opts?: CustomResourceOptions);@overload
def ServerOnboarding(resource_name: str,
args: ServerOnboardingArgs,
opts: Optional[ResourceOptions] = None)
@overload
def ServerOnboarding(resource_name: str,
opts: Optional[ResourceOptions] = None,
default_channel_ids: Optional[Sequence[str]] = None,
server_id: Optional[str] = None,
enabled: Optional[bool] = None,
mode: Optional[float] = None,
prompts: Optional[Sequence[ServerOnboardingPromptArgs]] = None,
server_onboarding_id: Optional[str] = None)func NewServerOnboarding(ctx *Context, name string, args ServerOnboardingArgs, opts ...ResourceOption) (*ServerOnboarding, error)public ServerOnboarding(string name, ServerOnboardingArgs args, CustomResourceOptions? opts = null)
public ServerOnboarding(String name, ServerOnboardingArgs args)
public ServerOnboarding(String name, ServerOnboardingArgs args, CustomResourceOptions options)
type: discord:ServerOnboarding
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args ServerOnboardingArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args ServerOnboardingArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args ServerOnboardingArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args ServerOnboardingArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args ServerOnboardingArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var serverOnboardingResource = new Discord.ServerOnboarding("serverOnboardingResource", new()
{
DefaultChannelIds = new[]
{
"string",
},
ServerId = "string",
Enabled = false,
Mode = 0,
Prompts = new[]
{
new Discord.Inputs.ServerOnboardingPromptArgs
{
Options = new[]
{
new Discord.Inputs.ServerOnboardingPromptOptionArgs
{
Title = "string",
ChannelIds = new[]
{
"string",
},
Description = "string",
EmojiAnimated = false,
EmojiId = "string",
EmojiName = "string",
Id = "string",
RoleIds = new[]
{
"string",
},
},
},
Title = "string",
Id = "string",
InOnboarding = false,
Required = false,
SingleSelect = false,
Type = 0,
},
},
ServerOnboardingId = "string",
});
example, err := discord.NewServerOnboarding(ctx, "serverOnboardingResource", &discord.ServerOnboardingArgs{
DefaultChannelIds: pulumi.StringArray{
pulumi.String("string"),
},
ServerId: pulumi.String("string"),
Enabled: pulumi.Bool(false),
Mode: pulumi.Float64(0),
Prompts: discord.ServerOnboardingPromptArray{
&discord.ServerOnboardingPromptArgs{
Options: discord.ServerOnboardingPromptOptionArray{
&discord.ServerOnboardingPromptOptionArgs{
Title: pulumi.String("string"),
ChannelIds: pulumi.StringArray{
pulumi.String("string"),
},
Description: pulumi.String("string"),
EmojiAnimated: pulumi.Bool(false),
EmojiId: pulumi.String("string"),
EmojiName: pulumi.String("string"),
Id: pulumi.String("string"),
RoleIds: pulumi.StringArray{
pulumi.String("string"),
},
},
},
Title: pulumi.String("string"),
Id: pulumi.String("string"),
InOnboarding: pulumi.Bool(false),
Required: pulumi.Bool(false),
SingleSelect: pulumi.Bool(false),
Type: pulumi.Float64(0),
},
},
ServerOnboardingId: pulumi.String("string"),
})
var serverOnboardingResource = new ServerOnboarding("serverOnboardingResource", ServerOnboardingArgs.builder()
.defaultChannelIds("string")
.serverId("string")
.enabled(false)
.mode(0.0)
.prompts(ServerOnboardingPromptArgs.builder()
.options(ServerOnboardingPromptOptionArgs.builder()
.title("string")
.channelIds("string")
.description("string")
.emojiAnimated(false)
.emojiId("string")
.emojiName("string")
.id("string")
.roleIds("string")
.build())
.title("string")
.id("string")
.inOnboarding(false)
.required(false)
.singleSelect(false)
.type(0.0)
.build())
.serverOnboardingId("string")
.build());
server_onboarding_resource = discord.ServerOnboarding("serverOnboardingResource",
default_channel_ids=["string"],
server_id="string",
enabled=False,
mode=0,
prompts=[{
"options": [{
"title": "string",
"channel_ids": ["string"],
"description": "string",
"emoji_animated": False,
"emoji_id": "string",
"emoji_name": "string",
"id": "string",
"role_ids": ["string"],
}],
"title": "string",
"id": "string",
"in_onboarding": False,
"required": False,
"single_select": False,
"type": 0,
}],
server_onboarding_id="string")
const serverOnboardingResource = new discord.ServerOnboarding("serverOnboardingResource", {
defaultChannelIds: ["string"],
serverId: "string",
enabled: false,
mode: 0,
prompts: [{
options: [{
title: "string",
channelIds: ["string"],
description: "string",
emojiAnimated: false,
emojiId: "string",
emojiName: "string",
id: "string",
roleIds: ["string"],
}],
title: "string",
id: "string",
inOnboarding: false,
required: false,
singleSelect: false,
type: 0,
}],
serverOnboardingId: "string",
});
type: discord:ServerOnboarding
properties:
defaultChannelIds:
- string
enabled: false
mode: 0
prompts:
- id: string
inOnboarding: false
options:
- channelIds:
- string
description: string
emojiAnimated: false
emojiId: string
emojiName: string
id: string
roleIds:
- string
title: string
required: false
singleSelect: false
title: string
type: 0
serverId: string
serverOnboardingId: string
ServerOnboarding Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The ServerOnboarding resource accepts the following input properties:
- Default
Channel List<string>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- Server
Id string - The ID of the server to configure onboarding for.
- Enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- Mode double
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- Prompts
List<Server
Onboarding Prompt> - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- Server
Onboarding stringId - The ID of this resource.
- Default
Channel []stringIds - Channel IDs that members get opted into automatically. Minimum 1 required.
- Server
Id string - The ID of the server to configure onboarding for.
- Enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- Mode float64
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- Prompts
[]Server
Onboarding Prompt Args - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- Server
Onboarding stringId - The ID of this resource.
- default
Channel List<String>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- server
Id String - The ID of the server to configure onboarding for.
- enabled Boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode Double
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
List<Server
Onboarding Prompt> - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Onboarding StringId - The ID of this resource.
- default
Channel string[]Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- server
Id string - The ID of the server to configure onboarding for.
- enabled boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode number
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
Server
Onboarding Prompt[] - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Onboarding stringId - The ID of this resource.
- default_
channel_ Sequence[str]ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- server_
id str - The ID of the server to configure onboarding for.
- enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode float
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
Sequence[Server
Onboarding Prompt Args] - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server_
onboarding_ strid - The ID of this resource.
- default
Channel List<String>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- server
Id String - The ID of the server to configure onboarding for.
- enabled Boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode Number
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts List<Property Map>
- Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Onboarding StringId - The ID of this resource.
Outputs
All input properties are implicitly available as output properties. Additionally, the ServerOnboarding resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing ServerOnboarding Resource
Get an existing ServerOnboarding resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: ServerOnboardingState, opts?: CustomResourceOptions): ServerOnboarding@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
default_channel_ids: Optional[Sequence[str]] = None,
enabled: Optional[bool] = None,
mode: Optional[float] = None,
prompts: Optional[Sequence[ServerOnboardingPromptArgs]] = None,
server_id: Optional[str] = None,
server_onboarding_id: Optional[str] = None) -> ServerOnboardingfunc GetServerOnboarding(ctx *Context, name string, id IDInput, state *ServerOnboardingState, opts ...ResourceOption) (*ServerOnboarding, error)public static ServerOnboarding Get(string name, Input<string> id, ServerOnboardingState? state, CustomResourceOptions? opts = null)public static ServerOnboarding get(String name, Output<String> id, ServerOnboardingState state, CustomResourceOptions options)resources: _: type: discord:ServerOnboarding get: id: ${id}- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Default
Channel List<string>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- Enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- Mode double
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- Prompts
List<Server
Onboarding Prompt> - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- Server
Id string - The ID of the server to configure onboarding for.
- Server
Onboarding stringId - The ID of this resource.
- Default
Channel []stringIds - Channel IDs that members get opted into automatically. Minimum 1 required.
- Enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- Mode float64
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- Prompts
[]Server
Onboarding Prompt Args - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- Server
Id string - The ID of the server to configure onboarding for.
- Server
Onboarding stringId - The ID of this resource.
- default
Channel List<String>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- enabled Boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode Double
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
List<Server
Onboarding Prompt> - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Id String - The ID of the server to configure onboarding for.
- server
Onboarding StringId - The ID of this resource.
- default
Channel string[]Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- enabled boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode number
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
Server
Onboarding Prompt[] - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Id string - The ID of the server to configure onboarding for.
- server
Onboarding stringId - The ID of this resource.
- default_
channel_ Sequence[str]ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- enabled bool
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode float
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts
Sequence[Server
Onboarding Prompt Args] - Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server_
id str - The ID of the server to configure onboarding for.
- server_
onboarding_ strid - The ID of this resource.
- default
Channel List<String>Ids - Channel IDs that members get opted into automatically. Minimum 1 required.
- enabled Boolean
- Whether onboarding is enabled. Requires minimum 1 default channel when enabled.
- mode Number
- Onboarding mode. 0 = Default (counts default channels), 1 = Advanced (counts default channels and questions).
- prompts List<Property Map>
- Prompts (questions) shown during onboarding and in the Channels & Roles customization tab.
- server
Id String - The ID of the server to configure onboarding for.
- server
Onboarding StringId - The ID of this resource.
Supporting Types
ServerOnboardingPrompt, ServerOnboardingPromptArgs
- Options
List<Server
Onboarding Prompt Option> - Options (answers) available for this prompt.
- Title string
- Title of the prompt (question text).
- Id string
- ID of the prompt. Automatically generated by Discord.
- In
Onboarding bool - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- Required bool
- Whether the prompt is required before a user completes onboarding.
- Single
Select bool - Whether users are limited to selecting one option. Default false (allows multiple selections).
- Type double
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
- Options
[]Server
Onboarding Prompt Option - Options (answers) available for this prompt.
- Title string
- Title of the prompt (question text).
- Id string
- ID of the prompt. Automatically generated by Discord.
- In
Onboarding bool - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- Required bool
- Whether the prompt is required before a user completes onboarding.
- Single
Select bool - Whether users are limited to selecting one option. Default false (allows multiple selections).
- Type float64
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
- options
List<Server
Onboarding Prompt Option> - Options (answers) available for this prompt.
- title String
- Title of the prompt (question text).
- id String
- ID of the prompt. Automatically generated by Discord.
- in
Onboarding Boolean - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- required Boolean
- Whether the prompt is required before a user completes onboarding.
- single
Select Boolean - Whether users are limited to selecting one option. Default false (allows multiple selections).
- type Double
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
- options
Server
Onboarding Prompt Option[] - Options (answers) available for this prompt.
- title string
- Title of the prompt (question text).
- id string
- ID of the prompt. Automatically generated by Discord.
- in
Onboarding boolean - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- required boolean
- Whether the prompt is required before a user completes onboarding.
- single
Select boolean - Whether users are limited to selecting one option. Default false (allows multiple selections).
- type number
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
- options
Sequence[Server
Onboarding Prompt Option] - Options (answers) available for this prompt.
- title str
- Title of the prompt (question text).
- id str
- ID of the prompt. Automatically generated by Discord.
- in_
onboarding bool - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- required bool
- Whether the prompt is required before a user completes onboarding.
- single_
select bool - Whether users are limited to selecting one option. Default false (allows multiple selections).
- type float
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
- options List<Property Map>
- Options (answers) available for this prompt.
- title String
- Title of the prompt (question text).
- id String
- ID of the prompt. Automatically generated by Discord.
- in
Onboarding Boolean - Whether the prompt is shown in the onboarding flow. If false, only appears in Channels & Roles tab.
- required Boolean
- Whether the prompt is required before a user completes onboarding.
- single
Select Boolean - Whether users are limited to selecting one option. Default false (allows multiple selections).
- type Number
- Type of prompt. 0 = Multiple Choice, 1 = Dropdown.
ServerOnboardingPromptOption, ServerOnboardingPromptOptionArgs
- Title string
- Title of the option.
- Channel
Ids List<string> - Channel IDs a member is added to when selecting this option.
- Description string
- Description of the option.
- Emoji
Animated bool - Whether the emoji is animated.
- Emoji
Id string - Emoji ID for the option (custom emoji).
- Emoji
Name string - Emoji name for the option (unicode emoji or custom emoji name).
- Id string
- ID of the option. Automatically generated by Discord.
- Role
Ids List<string> - Role IDs assigned to a member when selecting this option.
- Title string
- Title of the option.
- Channel
Ids []string - Channel IDs a member is added to when selecting this option.
- Description string
- Description of the option.
- Emoji
Animated bool - Whether the emoji is animated.
- Emoji
Id string - Emoji ID for the option (custom emoji).
- Emoji
Name string - Emoji name for the option (unicode emoji or custom emoji name).
- Id string
- ID of the option. Automatically generated by Discord.
- Role
Ids []string - Role IDs assigned to a member when selecting this option.
- title String
- Title of the option.
- channel
Ids List<String> - Channel IDs a member is added to when selecting this option.
- description String
- Description of the option.
- emoji
Animated Boolean - Whether the emoji is animated.
- emoji
Id String - Emoji ID for the option (custom emoji).
- emoji
Name String - Emoji name for the option (unicode emoji or custom emoji name).
- id String
- ID of the option. Automatically generated by Discord.
- role
Ids List<String> - Role IDs assigned to a member when selecting this option.
- title string
- Title of the option.
- channel
Ids string[] - Channel IDs a member is added to when selecting this option.
- description string
- Description of the option.
- emoji
Animated boolean - Whether the emoji is animated.
- emoji
Id string - Emoji ID for the option (custom emoji).
- emoji
Name string - Emoji name for the option (unicode emoji or custom emoji name).
- id string
- ID of the option. Automatically generated by Discord.
- role
Ids string[] - Role IDs assigned to a member when selecting this option.
- title str
- Title of the option.
- channel_
ids Sequence[str] - Channel IDs a member is added to when selecting this option.
- description str
- Description of the option.
- emoji_
animated bool - Whether the emoji is animated.
- emoji_
id str - Emoji ID for the option (custom emoji).
- emoji_
name str - Emoji name for the option (unicode emoji or custom emoji name).
- id str
- ID of the option. Automatically generated by Discord.
- role_
ids Sequence[str] - Role IDs assigned to a member when selecting this option.
- title String
- Title of the option.
- channel
Ids List<String> - Channel IDs a member is added to when selecting this option.
- description String
- Description of the option.
- emoji
Animated Boolean - Whether the emoji is animated.
- emoji
Id String - Emoji ID for the option (custom emoji).
- emoji
Name String - Emoji name for the option (unicode emoji or custom emoji name).
- id String
- ID of the option. Automatically generated by Discord.
- role
Ids List<String> - Role IDs assigned to a member when selecting this option.
Import
The pulumi import command can be used, for example:
$ pulumi import discord:index/serverOnboarding:ServerOnboarding example "<server id>"
To learn more about importing existing cloud resources, see Importing resources.
Package Details
- Repository
- discord lucky3028/terraform-provider-discord
- License
- Notes
- This Pulumi package is based on the
discordTerraform Provider.
