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FusionAuth v4.0.1 published on Saturday, Sep 30, 2023 by Theo Gravity

fusionauth.FusionAuthIdpPsn

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FusionAuth v4.0.1 published on Saturday, Sep 30, 2023 by Theo Gravity

    # Sony Playstation Network Identity Provider Resource

    The Sony PlayStation Network identity provider type will use the Sony OAuth v2.0 login API. It will also provide a Login with Sony PlayStation Network button on FusionAuth’s login page that will direct a user to the Sony login page.

    This identity provider will call Sony’s API to load the user’s email and online_id and use those as email and username to lookup or create a user in FusionAuth depending on the linking strategy configured for this identity provider. Additional claims returned by Sony PlayStation Network can be used to reconcile the user to FusionAuth by using a Sony PlayStation Network Reconcile Lambda.

    FusionAuth will also store the Sony PlayStation Network access_token returned from the Sony PlayStation Network API in the link between the user and the identity provider. This token can be used by an application to make further requests to Sony PlayStation Network APIs on behalf of the user.

    Sony PlayStation Network Identity Provider APIs

    Example Usage

    using System.Collections.Generic;
    using Pulumi;
    using Fusionauth = theogravity.Fusionauth;
    
    return await Deployment.RunAsync(() => 
    {
        var sonyPsn = new Fusionauth.FusionAuthIdpPsn("sonyPsn", new()
        {
            ApplicationConfigurations = new[]
            {
                new Fusionauth.Inputs.FusionAuthIdpPsnApplicationConfigurationArgs
                {
                    ApplicationId = fusionauth_application.My_app.Id,
                    CreateRegistration = true,
                    Enabled = true,
                },
            },
            ButtonText = "Login with Playstation",
            ClientId = "0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
            ClientSecret = "693s000cbn66k0mxtqzr_c_NfLy3~6_SEA",
        });
    
    });
    
    package main
    
    import (
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	"github.com/theogravity/pulumi-fusionauth/sdk/v3/go/fusionauth"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		_, err := fusionauth.NewFusionAuthIdpPsn(ctx, "sonyPsn", &fusionauth.FusionAuthIdpPsnArgs{
    			ApplicationConfigurations: fusionauth.FusionAuthIdpPsnApplicationConfigurationArray{
    				&fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs{
    					ApplicationId:      pulumi.Any(fusionauth_application.My_app.Id),
    					CreateRegistration: pulumi.Bool(true),
    					Enabled:            pulumi.Bool(true),
    				},
    			},
    			ButtonText:   pulumi.String("Login with Playstation"),
    			ClientId:     pulumi.String("0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc"),
    			ClientSecret: pulumi.String("693s000cbn66k0mxtqzr_c_NfLy3~6_SEA"),
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.fusionauth.FusionAuthIdpPsn;
    import com.pulumi.fusionauth.FusionAuthIdpPsnArgs;
    import com.pulumi.fusionauth.inputs.FusionAuthIdpPsnApplicationConfigurationArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var sonyPsn = new FusionAuthIdpPsn("sonyPsn", FusionAuthIdpPsnArgs.builder()        
                .applicationConfigurations(FusionAuthIdpPsnApplicationConfigurationArgs.builder()
                    .applicationId(fusionauth_application.my_app().id())
                    .createRegistration(true)
                    .enabled(true)
                    .build())
                .buttonText("Login with Playstation")
                .clientId("0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc")
                .clientSecret("693s000cbn66k0mxtqzr_c_NfLy3~6_SEA")
                .build());
    
        }
    }
    
    import pulumi
    import theogravity_pulumi-fusionauth as fusionauth
    
    sony_psn = fusionauth.FusionAuthIdpPsn("sonyPsn",
        application_configurations=[fusionauth.FusionAuthIdpPsnApplicationConfigurationArgs(
            application_id=fusionauth_application["my_app"]["id"],
            create_registration=True,
            enabled=True,
        )],
        button_text="Login with Playstation",
        client_id="0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
        client_secret="693s000cbn66k0mxtqzr_c_NfLy3~6_SEA")
    
    import * as pulumi from "@pulumi/pulumi";
    import * as fusionauth from "pulumi-fusionauth";
    
    const sonyPsn = new fusionauth.FusionAuthIdpPsn("sonyPsn", {
        applicationConfigurations: [{
            applicationId: fusionauth_application.my_app.id,
            createRegistration: true,
            enabled: true,
        }],
        buttonText: "Login with Playstation",
        clientId: "0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc",
        clientSecret: "693s000cbn66k0mxtqzr_c_NfLy3~6_SEA",
    });
    
    resources:
      sonyPsn:
        type: fusionauth:FusionAuthIdpPsn
        properties:
          applicationConfigurations:
            - applicationId: ${fusionauth_application.my_app.id}
              createRegistration: true
              enabled: true
          buttonText: Login with Playstation
          clientId: 0eb1ce3c-2fb1-4ae9-b361-d49fc6e764cc
          clientSecret: 693s000cbn66k0mxtqzr_c_NfLy3~6_SEA
    

    Create FusionAuthIdpPsn Resource

    new FusionAuthIdpPsn(name: string, args: FusionAuthIdpPsnArgs, opts?: CustomResourceOptions);
    @overload
    def FusionAuthIdpPsn(resource_name: str,
                         opts: Optional[ResourceOptions] = None,
                         application_configurations: Optional[Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]] = None,
                         button_text: Optional[str] = None,
                         client_id: Optional[str] = None,
                         client_secret: Optional[str] = None,
                         debug: Optional[bool] = None,
                         enabled: Optional[bool] = None,
                         idp_id: Optional[str] = None,
                         lambda_reconcile_id: Optional[str] = None,
                         linking_strategy: Optional[str] = None,
                         scope: Optional[str] = None,
                         tenant_configurations: Optional[Sequence[FusionAuthIdpPsnTenantConfigurationArgs]] = None)
    @overload
    def FusionAuthIdpPsn(resource_name: str,
                         args: FusionAuthIdpPsnArgs,
                         opts: Optional[ResourceOptions] = None)
    func NewFusionAuthIdpPsn(ctx *Context, name string, args FusionAuthIdpPsnArgs, opts ...ResourceOption) (*FusionAuthIdpPsn, error)
    public FusionAuthIdpPsn(string name, FusionAuthIdpPsnArgs args, CustomResourceOptions? opts = null)
    public FusionAuthIdpPsn(String name, FusionAuthIdpPsnArgs args)
    public FusionAuthIdpPsn(String name, FusionAuthIdpPsnArgs args, CustomResourceOptions options)
    
    type: fusionauth:FusionAuthIdpPsn
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    
    name string
    The unique name of the resource.
    args FusionAuthIdpPsnArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args FusionAuthIdpPsnArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args FusionAuthIdpPsnArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args FusionAuthIdpPsnArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args FusionAuthIdpPsnArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    FusionAuthIdpPsn Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    The FusionAuthIdpPsn resource accepts the following input properties:

    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ApplicationConfigurations List<theogravity.Fusionauth.Inputs.FusionAuthIdpPsnApplicationConfiguration>
    The configuration for each Application that the identity provider is enabled for.
    Debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    IdpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    LambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    LinkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    TenantConfigurations List<theogravity.Fusionauth.Inputs.FusionAuthIdpPsnTenantConfiguration>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ApplicationConfigurations []FusionAuthIdpPsnApplicationConfigurationArgs
    The configuration for each Application that the identity provider is enabled for.
    Debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    IdpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    LambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    LinkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    TenantConfigurations []FusionAuthIdpPsnTenantConfigurationArgs
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    applicationConfigurations List<FusionAuthIdpPsnApplicationConfiguration>
    The configuration for each Application that the identity provider is enabled for.
    debug Boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId String
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId String
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy String
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations List<FusionAuthIdpPsnTenantConfiguration>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    buttonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    applicationConfigurations FusionAuthIdpPsnApplicationConfiguration[]
    The configuration for each Application that the identity provider is enabled for.
    debug boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations FusionAuthIdpPsnTenantConfiguration[]
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    button_text str
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    client_id str
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    client_secret str
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    application_configurations Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]
    The configuration for each Application that the identity provider is enabled for.
    debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idp_id str
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambda_reconcile_id str
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linking_strategy str
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope str
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenant_configurations Sequence[FusionAuthIdpPsnTenantConfigurationArgs]
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    applicationConfigurations List<Property Map>
    The configuration for each Application that the identity provider is enabled for.
    debug Boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId String
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId String
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy String
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations List<Property Map>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.

    Outputs

    All input properties are implicitly available as output properties. Additionally, the FusionAuthIdpPsn resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Id string
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.
    id string
    The provider-assigned unique ID for this managed resource.
    id str
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.

    Look up Existing FusionAuthIdpPsn Resource

    Get an existing FusionAuthIdpPsn resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: FusionAuthIdpPsnState, opts?: CustomResourceOptions): FusionAuthIdpPsn
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            application_configurations: Optional[Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]] = None,
            button_text: Optional[str] = None,
            client_id: Optional[str] = None,
            client_secret: Optional[str] = None,
            debug: Optional[bool] = None,
            enabled: Optional[bool] = None,
            idp_id: Optional[str] = None,
            lambda_reconcile_id: Optional[str] = None,
            linking_strategy: Optional[str] = None,
            scope: Optional[str] = None,
            tenant_configurations: Optional[Sequence[FusionAuthIdpPsnTenantConfigurationArgs]] = None) -> FusionAuthIdpPsn
    func GetFusionAuthIdpPsn(ctx *Context, name string, id IDInput, state *FusionAuthIdpPsnState, opts ...ResourceOption) (*FusionAuthIdpPsn, error)
    public static FusionAuthIdpPsn Get(string name, Input<string> id, FusionAuthIdpPsnState? state, CustomResourceOptions? opts = null)
    public static FusionAuthIdpPsn get(String name, Output<String> id, FusionAuthIdpPsnState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    ApplicationConfigurations List<theogravity.Fusionauth.Inputs.FusionAuthIdpPsnApplicationConfiguration>
    The configuration for each Application that the identity provider is enabled for.
    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    Debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    IdpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    LambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    LinkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    TenantConfigurations List<theogravity.Fusionauth.Inputs.FusionAuthIdpPsnTenantConfiguration>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    ApplicationConfigurations []FusionAuthIdpPsnApplicationConfigurationArgs
    The configuration for each Application that the identity provider is enabled for.
    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    Debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    IdpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    LambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    LinkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    TenantConfigurations []FusionAuthIdpPsnTenantConfigurationArgs
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    applicationConfigurations List<FusionAuthIdpPsnApplicationConfiguration>
    The configuration for each Application that the identity provider is enabled for.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    debug Boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId String
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId String
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy String
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations List<FusionAuthIdpPsnTenantConfiguration>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    applicationConfigurations FusionAuthIdpPsnApplicationConfiguration[]
    The configuration for each Application that the identity provider is enabled for.
    buttonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    debug boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId string
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId string
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy string
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations FusionAuthIdpPsnTenantConfiguration[]
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    application_configurations Sequence[FusionAuthIdpPsnApplicationConfigurationArgs]
    The configuration for each Application that the identity provider is enabled for.
    button_text str
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    client_id str
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    client_secret str
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    debug bool
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idp_id str
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambda_reconcile_id str
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linking_strategy str
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope str
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenant_configurations Sequence[FusionAuthIdpPsnTenantConfigurationArgs]
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.
    applicationConfigurations List<Property Map>
    The configuration for each Application that the identity provider is enabled for.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    debug Boolean
    Determines if debug is enabled for this provider. When enabled, each time this provider is invoked to reconcile a login an Event Log will be created.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    idpId String
    The ID to use for the new identity provider. If not specified a secure random UUID will be generated.
    lambdaReconcileId String
    The unique Id of the lambda to used during the user reconcile process to map custom claims from the external identity provider to the FusionAuth user.
    linkingStrategy String
    The linking strategy to use when creating the link between the {idp_display_name} Identity Provider and the user.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.
    tenantConfigurations List<Property Map>
    The configuration for each Tenant that limits the number of links a user may have for a particular identity provider.

    Supporting Types

    FusionAuthIdpPsnApplicationConfiguration, FusionAuthIdpPsnApplicationConfigurationArgs

    ApplicationId string
    ID of the Application to apply this configuration to.
    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    CreateRegistration bool
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    ApplicationId string
    ID of the Application to apply this configuration to.
    ButtonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    ClientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    ClientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    CreateRegistration bool
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    Enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    Scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    applicationId String
    ID of the Application to apply this configuration to.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    createRegistration Boolean
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.
    applicationId string
    ID of the Application to apply this configuration to.
    buttonText string
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId string
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret string
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    createRegistration boolean
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    enabled boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    scope string
    The top-level scope that you are requesting from Sony PlayStation Network.
    application_id str
    ID of the Application to apply this configuration to.
    button_text str
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    client_id str
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    client_secret str
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    create_registration bool
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    enabled bool
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    scope str
    The top-level scope that you are requesting from Sony PlayStation Network.
    applicationId String
    ID of the Application to apply this configuration to.
    buttonText String
    The top-level button text to use on the FusionAuth login page for this Identity Provider.
    clientId String
    The top-level Sony PlayStation Network client id for your Application. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    clientSecret String
    The top-level client secret to use with the Sony PlayStation Network Identity Provider when retrieving the long-lived token. This value is retrieved from the Sony PlayStation Network developer website when you setup your Sony PlayStation Network developer account.
    createRegistration Boolean
    Determines if a UserRegistration is created for the User automatically or not. If a user doesn’t exist in FusionAuth and logs in through an identity provider, this boolean controls whether or not FusionAuth creates a registration for the User in the Application they are logging into.
    enabled Boolean
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    scope String
    The top-level scope that you are requesting from Sony PlayStation Network.

    FusionAuthIdpPsnTenantConfiguration, FusionAuthIdpPsnTenantConfigurationArgs

    LimitUserLinkCountEnabled bool
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    LimitUserLinkCountMaximumLinks int
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    TenantId string
    The unique Id of the tenant that this configuration applies to.
    LimitUserLinkCountEnabled bool
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    LimitUserLinkCountMaximumLinks int
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    TenantId string
    The unique Id of the tenant that this configuration applies to.
    limitUserLinkCountEnabled Boolean
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    limitUserLinkCountMaximumLinks Integer
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    tenantId String
    The unique Id of the tenant that this configuration applies to.
    limitUserLinkCountEnabled boolean
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    limitUserLinkCountMaximumLinks number
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    tenantId string
    The unique Id of the tenant that this configuration applies to.
    limit_user_link_count_enabled bool
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    limit_user_link_count_maximum_links int
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    tenant_id str
    The unique Id of the tenant that this configuration applies to.
    limitUserLinkCountEnabled Boolean
    When enabled, the number of identity provider links a user may create is enforced by maximumLinks.
    limitUserLinkCountMaximumLinks Number
    Determines if this provider is enabled. If it is false then it will be disabled globally.
    tenantId String
    The unique Id of the tenant that this configuration applies to.

    Package Details

    Repository
    fusionauth theogravity/pulumi-fusionauth
    License
    MIT
    Notes
    This Pulumi package is based on the fusionauth Terraform Provider.
    fusionauth logo
    FusionAuth v4.0.1 published on Saturday, Sep 30, 2023 by Theo Gravity