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Google Native

v0.9.0 published on Wednesday, Nov 24, 2021 by Pulumi

getGameServerDeployment

Gets details of a single game server deployment.

Using getGameServerDeployment

Two invocation forms are available. The direct form accepts plain arguments and either blocks until the result value is available, or returns a Promise-wrapped result. The output form accepts Input-wrapped arguments and returns an Output-wrapped result.

function getGameServerDeployment(args: GetGameServerDeploymentArgs, opts?: InvokeOptions): Promise<GetGameServerDeploymentResult>
function getGameServerDeploymentOutput(args: GetGameServerDeploymentOutputArgs, opts?: InvokeOptions): Output<GetGameServerDeploymentResult>
def get_game_server_deployment(game_server_deployment_id: Optional[str] = None,
                               location: Optional[str] = None,
                               project: Optional[str] = None,
                               opts: Optional[InvokeOptions] = None) -> GetGameServerDeploymentResult
def get_game_server_deployment_output(game_server_deployment_id: Optional[pulumi.Input[str]] = None,
                               location: Optional[pulumi.Input[str]] = None,
                               project: Optional[pulumi.Input[str]] = None,
                               opts: Optional[InvokeOptions] = None) -> Output[GetGameServerDeploymentResult]
func LookupGameServerDeployment(ctx *Context, args *LookupGameServerDeploymentArgs, opts ...InvokeOption) (*LookupGameServerDeploymentResult, error)
func LookupGameServerDeploymentOutput(ctx *Context, args *LookupGameServerDeploymentOutputArgs, opts ...InvokeOption) LookupGameServerDeploymentResultOutput

> Note: This function is named LookupGameServerDeployment in the Go SDK.

public static class GetGameServerDeployment 
{
    public static Task<GetGameServerDeploymentResult> InvokeAsync(GetGameServerDeploymentArgs args, InvokeOptions? opts = null)
    public static Output<GetGameServerDeploymentResult> Invoke(GetGameServerDeploymentInvokeArgs args, InvokeOptions? opts = null)
}

The following arguments are supported:

getGameServerDeployment Result

The following output properties are available:

CreateTime string
The creation time.
Description string
Human readable description of the game server delpoyment.
Etag string
ETag of the resource.
Labels Dictionary<string, string>
The labels associated with this game server deployment. Each label is a key-value pair.
Name string
The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.
UpdateTime string
The last-modified time.
CreateTime string
The creation time.
Description string
Human readable description of the game server delpoyment.
Etag string
ETag of the resource.
Labels map[string]string
The labels associated with this game server deployment. Each label is a key-value pair.
Name string
The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.
UpdateTime string
The last-modified time.
createTime string
The creation time.
description string
Human readable description of the game server delpoyment.
etag string
ETag of the resource.
labels {[key: string]: string}
The labels associated with this game server deployment. Each label is a key-value pair.
name string
The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.
updateTime string
The last-modified time.
create_time str
The creation time.
description str
Human readable description of the game server delpoyment.
etag str
ETag of the resource.
labels Mapping[str, str]
The labels associated with this game server deployment. Each label is a key-value pair.
name str
The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.
update_time str
The last-modified time.

Package Details

Repository
https://github.com/pulumi/pulumi-google-native
License
Apache-2.0