hpegl.MetalIp
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Provides an IP resource. This allows allocation, deallocation of IP addresses from IP Pool.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as hpegl from "@pulumi/hpegl";
const config = new pulumi.Config();
const location = config.get("location") || "USA:Texas:AUSL2";
const ipPoolId = config.requireObject("ipPoolId");
const ip = config.requireObject("ip");
const ipMetalIp = new hpegl.MetalIp("ipMetalIp", {
ipPoolId: ipPoolId,
ip: ip,
usage: "Usage for ip",
});
import pulumi
import pulumi_hpegl as hpegl
config = pulumi.Config()
location = config.get("location")
if location is None:
location = "USA:Texas:AUSL2"
ip_pool_id = config.require_object("ipPoolId")
ip = config.require_object("ip")
ip_metal_ip = hpegl.MetalIp("ipMetalIp",
ip_pool_id=ip_pool_id,
ip=ip,
usage="Usage for ip")
package main
import (
"github.com/pulumi/pulumi-terraform-provider/sdks/go/hpegl/hpegl"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi/config"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
cfg := config.New(ctx, "")
location := "USA:Texas:AUSL2"
if param := cfg.Get("location"); param != "" {
location = param
}
ipPoolId := cfg.RequireObject("ipPoolId")
ip := cfg.RequireObject("ip")
_, err := hpegl.NewMetalIp(ctx, "ipMetalIp", &hpegl.MetalIpArgs{
IpPoolId: pulumi.Any(ipPoolId),
Ip: pulumi.Any(ip),
Usage: pulumi.String("Usage for ip"),
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Hpegl = Pulumi.Hpegl;
return await Deployment.RunAsync(() =>
{
var config = new Config();
var location = config.Get("location") ?? "USA:Texas:AUSL2";
var ipPoolId = config.RequireObject<dynamic>("ipPoolId");
var ip = config.RequireObject<dynamic>("ip");
var ipMetalIp = new Hpegl.MetalIp("ipMetalIp", new()
{
IpPoolId = ipPoolId,
Ip = ip,
Usage = "Usage for ip",
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.hpegl.MetalIp;
import com.pulumi.hpegl.MetalIpArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
final var config = ctx.config();
final var location = config.get("location").orElse("USA:Texas:AUSL2");
final var ipPoolId = config.get("ipPoolId");
final var ip = config.get("ip");
var ipMetalIp = new MetalIp("ipMetalIp", MetalIpArgs.builder()
.ipPoolId(ipPoolId)
.ip(ip)
.usage("Usage for ip")
.build());
}
}
configuration:
# (C) Copyright 2021-2022 Hewlett Packard Enterprise Development LP
location:
type: string
default: USA:Texas:AUSL2
ipPoolId:
type: dynamic
ip:
type: dynamic
resources:
ipMetalIp:
type: hpegl:MetalIp
properties:
ipPoolId: ${ipPoolId}
ip: ${ip}
usage: Usage for ip
Create MetalIp Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new MetalIp(name: string, args: MetalIpArgs, opts?: CustomResourceOptions);
@overload
def MetalIp(resource_name: str,
args: MetalIpArgs,
opts: Optional[ResourceOptions] = None)
@overload
def MetalIp(resource_name: str,
opts: Optional[ResourceOptions] = None,
ip: Optional[str] = None,
ip_pool_id: Optional[str] = None,
usage: Optional[str] = None,
metal_ip_id: Optional[str] = None)
func NewMetalIp(ctx *Context, name string, args MetalIpArgs, opts ...ResourceOption) (*MetalIp, error)
public MetalIp(string name, MetalIpArgs args, CustomResourceOptions? opts = null)
public MetalIp(String name, MetalIpArgs args)
public MetalIp(String name, MetalIpArgs args, CustomResourceOptions options)
type: hpegl:MetalIp
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args MetalIpArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args MetalIpArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args MetalIpArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args MetalIpArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args MetalIpArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var metalIpResource = new Hpegl.MetalIp("metalIpResource", new()
{
Ip = "string",
IpPoolId = "string",
Usage = "string",
MetalIpId = "string",
});
example, err := hpegl.NewMetalIp(ctx, "metalIpResource", &hpegl.MetalIpArgs{
Ip: pulumi.String("string"),
IpPoolId: pulumi.String("string"),
Usage: pulumi.String("string"),
MetalIpId: pulumi.String("string"),
})
var metalIpResource = new MetalIp("metalIpResource", MetalIpArgs.builder()
.ip("string")
.ipPoolId("string")
.usage("string")
.metalIpId("string")
.build());
metal_ip_resource = hpegl.MetalIp("metalIpResource",
ip="string",
ip_pool_id="string",
usage="string",
metal_ip_id="string")
const metalIpResource = new hpegl.MetalIp("metalIpResource", {
ip: "string",
ipPoolId: "string",
usage: "string",
metalIpId: "string",
});
type: hpegl:MetalIp
properties:
ip: string
ipPoolId: string
metalIpId: string
usage: string
MetalIp Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The MetalIp resource accepts the following input properties:
- ip str
- IP address to be allocated
- ip_
pool_ strid - IP pool ID from which the address will be allocated
- usage str
- Describe usage for the allocated IP
- metal_
ip_ strid - The ID of this resource.
Outputs
All input properties are implicitly available as output properties. Additionally, the MetalIp resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing MetalIp Resource
Get an existing MetalIp resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: MetalIpState, opts?: CustomResourceOptions): MetalIp
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
ip: Optional[str] = None,
ip_pool_id: Optional[str] = None,
metal_ip_id: Optional[str] = None,
usage: Optional[str] = None) -> MetalIp
func GetMetalIp(ctx *Context, name string, id IDInput, state *MetalIpState, opts ...ResourceOption) (*MetalIp, error)
public static MetalIp Get(string name, Input<string> id, MetalIpState? state, CustomResourceOptions? opts = null)
public static MetalIp get(String name, Output<String> id, MetalIpState state, CustomResourceOptions options)
resources: _: type: hpegl:MetalIp get: id: ${id}
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- ip str
- IP address to be allocated
- ip_
pool_ strid - IP pool ID from which the address will be allocated
- metal_
ip_ strid - The ID of this resource.
- usage str
- Describe usage for the allocated IP
Package Details
- Repository
- hpegl hpe/terraform-provider-hpegl
- License
- Notes
- This Pulumi package is based on the
hpegl
Terraform Provider.