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Launch Darkly v0.0.6 published on Sunday, Feb 19, 2023 by lbrlabs

launchdarkly.Team

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Launch Darkly v0.0.6 published on Sunday, Feb 19, 2023 by lbrlabs

    Provides a LaunchDarkly team resource.

    This resource allows you to create and manage a team within your LaunchDarkly organization.

    Note: Teams are available to customers on an Enterprise LaunchDarkly plan. To learn more, read about our pricing. To upgrade your plan, contact LaunchDarkly Sales.

    Example Usage

    using System.Collections.Generic;
    using Pulumi;
    using Launchdarkly = Lbrlabs.PulumiPackage.Launchdarkly;
    
    return await Deployment.RunAsync(() => 
    {
        var platformTeam = new Launchdarkly.Team("platformTeam", new()
        {
            CustomRoleKeys = new[]
            {
                "platform",
                "nomad-administrators",
            },
            Description = "Team to manage internal infrastructure",
            Key = "platform_team",
            Maintainers = new[]
            {
                "12ab3c45de678910abc12345",
            },
            MemberIds = new[]
            {
                "507f1f77bcf86cd799439011",
                "569f183514f4432160000007",
            },
        });
    
    });
    
    package main
    
    import (
    	"github.com/lbrlabs/pulumi-launchdarkly/sdk/go/launchdarkly"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		_, err := launchdarkly.NewTeam(ctx, "platformTeam", &launchdarkly.TeamArgs{
    			CustomRoleKeys: pulumi.StringArray{
    				pulumi.String("platform"),
    				pulumi.String("nomad-administrators"),
    			},
    			Description: pulumi.String("Team to manage internal infrastructure"),
    			Key:         pulumi.String("platform_team"),
    			Maintainers: pulumi.StringArray{
    				pulumi.String("12ab3c45de678910abc12345"),
    			},
    			MemberIds: pulumi.StringArray{
    				pulumi.String("507f1f77bcf86cd799439011"),
    				pulumi.String("569f183514f4432160000007"),
    			},
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.launchdarkly.Team;
    import com.pulumi.launchdarkly.TeamArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var platformTeam = new Team("platformTeam", TeamArgs.builder()        
                .customRoleKeys(            
                    "platform",
                    "nomad-administrators")
                .description("Team to manage internal infrastructure")
                .key("platform_team")
                .maintainers("12ab3c45de678910abc12345")
                .memberIds(            
                    "507f1f77bcf86cd799439011",
                    "569f183514f4432160000007")
                .build());
    
        }
    }
    
    import pulumi
    import lbrlabs_pulumi_launchdarkly as launchdarkly
    
    platform_team = launchdarkly.Team("platformTeam",
        custom_role_keys=[
            "platform",
            "nomad-administrators",
        ],
        description="Team to manage internal infrastructure",
        key="platform_team",
        maintainers=["12ab3c45de678910abc12345"],
        member_ids=[
            "507f1f77bcf86cd799439011",
            "569f183514f4432160000007",
        ])
    
    import * as pulumi from "@pulumi/pulumi";
    import * as launchdarkly from "@lbrlabs/pulumi-launchdarkly";
    
    const platformTeam = new launchdarkly.Team("platformTeam", {
        customRoleKeys: [
            "platform",
            "nomad-administrators",
        ],
        description: "Team to manage internal infrastructure",
        key: "platform_team",
        maintainers: ["12ab3c45de678910abc12345"],
        memberIds: [
            "507f1f77bcf86cd799439011",
            "569f183514f4432160000007",
        ],
    });
    
    resources:
      platformTeam:
        type: launchdarkly:Team
        properties:
          customRoleKeys:
            - platform
            - nomad-administrators
          description: Team to manage internal infrastructure
          key: platform_team
          maintainers:
            - 12ab3c45de678910abc12345
          memberIds:
            - 507f1f77bcf86cd799439011
            - 569f183514f4432160000007
    

    Create Team Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new Team(name: string, args: TeamArgs, opts?: CustomResourceOptions);
    @overload
    def Team(resource_name: str,
             args: TeamArgs,
             opts: Optional[ResourceOptions] = None)
    
    @overload
    def Team(resource_name: str,
             opts: Optional[ResourceOptions] = None,
             key: Optional[str] = None,
             custom_role_keys: Optional[Sequence[str]] = None,
             description: Optional[str] = None,
             maintainers: Optional[Sequence[str]] = None,
             member_ids: Optional[Sequence[str]] = None,
             name: Optional[str] = None)
    func NewTeam(ctx *Context, name string, args TeamArgs, opts ...ResourceOption) (*Team, error)
    public Team(string name, TeamArgs args, CustomResourceOptions? opts = null)
    public Team(String name, TeamArgs args)
    public Team(String name, TeamArgs args, CustomResourceOptions options)
    
    type: launchdarkly:Team
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Example

    The following reference example uses placeholder values for all input properties.

    var teamResource = new Launchdarkly.Team("teamResource", new()
    {
        Key = "string",
        CustomRoleKeys = new[]
        {
            "string",
        },
        Description = "string",
        Maintainers = new[]
        {
            "string",
        },
        MemberIds = new[]
        {
            "string",
        },
        Name = "string",
    });
    
    example, err := launchdarkly.NewTeam(ctx, "teamResource", &launchdarkly.TeamArgs{
    	Key: pulumi.String("string"),
    	CustomRoleKeys: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	Description: pulumi.String("string"),
    	Maintainers: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	MemberIds: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	Name: pulumi.String("string"),
    })
    
    var teamResource = new Team("teamResource", TeamArgs.builder()        
        .key("string")
        .customRoleKeys("string")
        .description("string")
        .maintainers("string")
        .memberIds("string")
        .name("string")
        .build());
    
    team_resource = launchdarkly.Team("teamResource",
        key="string",
        custom_role_keys=["string"],
        description="string",
        maintainers=["string"],
        member_ids=["string"],
        name="string")
    
    const teamResource = new launchdarkly.Team("teamResource", {
        key: "string",
        customRoleKeys: ["string"],
        description: "string",
        maintainers: ["string"],
        memberIds: ["string"],
        name: "string",
    });
    
    type: launchdarkly:Team
    properties:
        customRoleKeys:
            - string
        description: string
        key: string
        maintainers:
            - string
        memberIds:
            - string
        name: string
    

    Team Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    The Team resource accepts the following input properties:

    Key string
    The team key.
    CustomRoleKeys List<string>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    Description string
    The team description.
    Maintainers List<string>
    List of member IDs for users who maintain the team.
    MemberIds List<string>
    List of member IDs who belong to the team.
    Name string
    A human-friendly name for the team.
    Key string
    The team key.
    CustomRoleKeys []string
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    Description string
    The team description.
    Maintainers []string
    List of member IDs for users who maintain the team.
    MemberIds []string
    List of member IDs who belong to the team.
    Name string
    A human-friendly name for the team.
    key String
    The team key.
    customRoleKeys List<String>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description String
    The team description.
    maintainers List<String>
    List of member IDs for users who maintain the team.
    memberIds List<String>
    List of member IDs who belong to the team.
    name String
    A human-friendly name for the team.
    key string
    The team key.
    customRoleKeys string[]
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description string
    The team description.
    maintainers string[]
    List of member IDs for users who maintain the team.
    memberIds string[]
    List of member IDs who belong to the team.
    name string
    A human-friendly name for the team.
    key str
    The team key.
    custom_role_keys Sequence[str]
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description str
    The team description.
    maintainers Sequence[str]
    List of member IDs for users who maintain the team.
    member_ids Sequence[str]
    List of member IDs who belong to the team.
    name str
    A human-friendly name for the team.
    key String
    The team key.
    customRoleKeys List<String>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description String
    The team description.
    maintainers List<String>
    List of member IDs for users who maintain the team.
    memberIds List<String>
    List of member IDs who belong to the team.
    name String
    A human-friendly name for the team.

    Outputs

    All input properties are implicitly available as output properties. Additionally, the Team resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Id string
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.
    id string
    The provider-assigned unique ID for this managed resource.
    id str
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.

    Look up Existing Team Resource

    Get an existing Team resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: TeamState, opts?: CustomResourceOptions): Team
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            custom_role_keys: Optional[Sequence[str]] = None,
            description: Optional[str] = None,
            key: Optional[str] = None,
            maintainers: Optional[Sequence[str]] = None,
            member_ids: Optional[Sequence[str]] = None,
            name: Optional[str] = None) -> Team
    func GetTeam(ctx *Context, name string, id IDInput, state *TeamState, opts ...ResourceOption) (*Team, error)
    public static Team Get(string name, Input<string> id, TeamState? state, CustomResourceOptions? opts = null)
    public static Team get(String name, Output<String> id, TeamState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    CustomRoleKeys List<string>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    Description string
    The team description.
    Key string
    The team key.
    Maintainers List<string>
    List of member IDs for users who maintain the team.
    MemberIds List<string>
    List of member IDs who belong to the team.
    Name string
    A human-friendly name for the team.
    CustomRoleKeys []string
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    Description string
    The team description.
    Key string
    The team key.
    Maintainers []string
    List of member IDs for users who maintain the team.
    MemberIds []string
    List of member IDs who belong to the team.
    Name string
    A human-friendly name for the team.
    customRoleKeys List<String>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description String
    The team description.
    key String
    The team key.
    maintainers List<String>
    List of member IDs for users who maintain the team.
    memberIds List<String>
    List of member IDs who belong to the team.
    name String
    A human-friendly name for the team.
    customRoleKeys string[]
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description string
    The team description.
    key string
    The team key.
    maintainers string[]
    List of member IDs for users who maintain the team.
    memberIds string[]
    List of member IDs who belong to the team.
    name string
    A human-friendly name for the team.
    custom_role_keys Sequence[str]
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description str
    The team description.
    key str
    The team key.
    maintainers Sequence[str]
    List of member IDs for users who maintain the team.
    member_ids Sequence[str]
    List of member IDs who belong to the team.
    name str
    A human-friendly name for the team.
    customRoleKeys List<String>
    List of custom role keys the team will access. The referenced custom roles must already exist in LaunchDarkly. If they don't, the provider may behave unexpectedly.
    description String
    The team description.
    key String
    The team key.
    maintainers List<String>
    List of member IDs for users who maintain the team.
    memberIds List<String>
    List of member IDs who belong to the team.
    name String
    A human-friendly name for the team.

    Import

    A LaunchDarkly team can be imported using the team key

     $ pulumi import launchdarkly:index/team:Team platform_team platform_team
    

    To learn more about importing existing cloud resources, see Importing resources.

    Package Details

    Repository
    launchdarkly lbrlabs/pulumi-launchdarkly
    License
    Notes
    This Pulumi package is based on the launchdarkly Terraform Provider.
    launchdarkly logo
    Launch Darkly v0.0.6 published on Sunday, Feb 19, 2023 by lbrlabs