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Linode v4.6.1 published on Friday, Sep 15, 2023 by Pulumi

linode.FirewallDevice

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Linode v4.6.1 published on Friday, Sep 15, 2023 by Pulumi

    Manages a Linode Firewall Device.

    NOTICE: Attaching a Linode Firewall Device to a linode.Firewall resource with user-defined linodes may cause device conflicts.

    Example Usage

    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Linode = Pulumi.Linode;
    
    return await Deployment.RunAsync(() => 
    {
        var myFirewall = new Linode.Firewall("myFirewall", new()
        {
            Label = "my_firewall",
            Inbounds = new[]
            {
                new Linode.Inputs.FirewallInboundArgs
                {
                    Label = "http",
                    Action = "ACCEPT",
                    Protocol = "TCP",
                    Ports = "80",
                    Ipv4s = new[]
                    {
                        "0.0.0.0/0",
                    },
                    Ipv6s = new[]
                    {
                        "::/0",
                    },
                },
            },
            InboundPolicy = "DROP",
            OutboundPolicy = "ACCEPT",
        });
    
        var myInstance = new Linode.Instance("myInstance", new()
        {
            Label = "my_instance",
            Region = "us-southeast",
            Type = "g6-standard-1",
        });
    
        var myDevice = new Linode.FirewallDevice("myDevice", new()
        {
            FirewallId = myFirewall.Id,
            EntityId = myInstance.Id,
        });
    
    });
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-linode/sdk/v4/go/linode"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		myFirewall, err := linode.NewFirewall(ctx, "myFirewall", &linode.FirewallArgs{
    			Label: pulumi.String("my_firewall"),
    			Inbounds: linode.FirewallInboundArray{
    				&linode.FirewallInboundArgs{
    					Label:    pulumi.String("http"),
    					Action:   pulumi.String("ACCEPT"),
    					Protocol: pulumi.String("TCP"),
    					Ports:    pulumi.String("80"),
    					Ipv4s: pulumi.StringArray{
    						pulumi.String("0.0.0.0/0"),
    					},
    					Ipv6s: pulumi.StringArray{
    						pulumi.String("::/0"),
    					},
    				},
    			},
    			InboundPolicy:  pulumi.String("DROP"),
    			OutboundPolicy: pulumi.String("ACCEPT"),
    		})
    		if err != nil {
    			return err
    		}
    		myInstance, err := linode.NewInstance(ctx, "myInstance", &linode.InstanceArgs{
    			Label:  pulumi.String("my_instance"),
    			Region: pulumi.String("us-southeast"),
    			Type:   pulumi.String("g6-standard-1"),
    		})
    		if err != nil {
    			return err
    		}
    		_, err = linode.NewFirewallDevice(ctx, "myDevice", &linode.FirewallDeviceArgs{
    			FirewallId: myFirewall.ID(),
    			EntityId:   myInstance.ID(),
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.linode.Firewall;
    import com.pulumi.linode.FirewallArgs;
    import com.pulumi.linode.inputs.FirewallInboundArgs;
    import com.pulumi.linode.Instance;
    import com.pulumi.linode.InstanceArgs;
    import com.pulumi.linode.FirewallDevice;
    import com.pulumi.linode.FirewallDeviceArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var myFirewall = new Firewall("myFirewall", FirewallArgs.builder()        
                .label("my_firewall")
                .inbounds(FirewallInboundArgs.builder()
                    .label("http")
                    .action("ACCEPT")
                    .protocol("TCP")
                    .ports("80")
                    .ipv4s("0.0.0.0/0")
                    .ipv6s("::/0")
                    .build())
                .inboundPolicy("DROP")
                .outboundPolicy("ACCEPT")
                .build());
    
            var myInstance = new Instance("myInstance", InstanceArgs.builder()        
                .label("my_instance")
                .region("us-southeast")
                .type("g6-standard-1")
                .build());
    
            var myDevice = new FirewallDevice("myDevice", FirewallDeviceArgs.builder()        
                .firewallId(myFirewall.id())
                .entityId(myInstance.id())
                .build());
    
        }
    }
    
    import pulumi
    import pulumi_linode as linode
    
    my_firewall = linode.Firewall("myFirewall",
        label="my_firewall",
        inbounds=[linode.FirewallInboundArgs(
            label="http",
            action="ACCEPT",
            protocol="TCP",
            ports="80",
            ipv4s=["0.0.0.0/0"],
            ipv6s=["::/0"],
        )],
        inbound_policy="DROP",
        outbound_policy="ACCEPT")
    my_instance = linode.Instance("myInstance",
        label="my_instance",
        region="us-southeast",
        type="g6-standard-1")
    my_device = linode.FirewallDevice("myDevice",
        firewall_id=my_firewall.id,
        entity_id=my_instance.id)
    
    import * as pulumi from "@pulumi/pulumi";
    import * as linode from "@pulumi/linode";
    
    const myFirewall = new linode.Firewall("myFirewall", {
        label: "my_firewall",
        inbounds: [{
            label: "http",
            action: "ACCEPT",
            protocol: "TCP",
            ports: "80",
            ipv4s: ["0.0.0.0/0"],
            ipv6s: ["::/0"],
        }],
        inboundPolicy: "DROP",
        outboundPolicy: "ACCEPT",
    });
    const myInstance = new linode.Instance("myInstance", {
        label: "my_instance",
        region: "us-southeast",
        type: "g6-standard-1",
    });
    const myDevice = new linode.FirewallDevice("myDevice", {
        firewallId: myFirewall.id,
        entityId: myInstance.id,
    });
    
    resources:
      myDevice:
        type: linode:FirewallDevice
        properties:
          firewallId: ${myFirewall.id}
          entityId: ${myInstance.id}
      myFirewall:
        type: linode:Firewall
        properties:
          label: my_firewall
          inbounds:
            - label: http
              action: ACCEPT
              protocol: TCP
              ports: '80'
              ipv4s:
                - 0.0.0.0/0
              ipv6s:
                - ::/0
          inboundPolicy: DROP
          outboundPolicy: ACCEPT
      myInstance:
        type: linode:Instance
        properties:
          label: my_instance
          region: us-southeast
          type: g6-standard-1
    

    Create FirewallDevice Resource

    new FirewallDevice(name: string, args: FirewallDeviceArgs, opts?: CustomResourceOptions);
    @overload
    def FirewallDevice(resource_name: str,
                       opts: Optional[ResourceOptions] = None,
                       entity_id: Optional[int] = None,
                       entity_type: Optional[str] = None,
                       firewall_id: Optional[int] = None)
    @overload
    def FirewallDevice(resource_name: str,
                       args: FirewallDeviceInitArgs,
                       opts: Optional[ResourceOptions] = None)
    func NewFirewallDevice(ctx *Context, name string, args FirewallDeviceArgs, opts ...ResourceOption) (*FirewallDevice, error)
    public FirewallDevice(string name, FirewallDeviceArgs args, CustomResourceOptions? opts = null)
    public FirewallDevice(String name, FirewallDeviceArgs args)
    public FirewallDevice(String name, FirewallDeviceArgs args, CustomResourceOptions options)
    
    type: linode:FirewallDevice
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    
    name string
    The unique name of the resource.
    args FirewallDeviceArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args FirewallDeviceInitArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args FirewallDeviceArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args FirewallDeviceArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args FirewallDeviceArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    FirewallDevice Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    The FirewallDevice resource accepts the following input properties:

    EntityId int

    The unique ID of the entity to attach.

    FirewallId int

    The unique ID of the target Firewall.

    EntityType string

    The type of the entity to attach. (default: linode)

    EntityId int

    The unique ID of the entity to attach.

    FirewallId int

    The unique ID of the target Firewall.

    EntityType string

    The type of the entity to attach. (default: linode)

    entityId Integer

    The unique ID of the entity to attach.

    firewallId Integer

    The unique ID of the target Firewall.

    entityType String

    The type of the entity to attach. (default: linode)

    entityId number

    The unique ID of the entity to attach.

    firewallId number

    The unique ID of the target Firewall.

    entityType string

    The type of the entity to attach. (default: linode)

    entity_id int

    The unique ID of the entity to attach.

    firewall_id int

    The unique ID of the target Firewall.

    entity_type str

    The type of the entity to attach. (default: linode)

    entityId Number

    The unique ID of the entity to attach.

    firewallId Number

    The unique ID of the target Firewall.

    entityType String

    The type of the entity to attach. (default: linode)

    Outputs

    All input properties are implicitly available as output properties. Additionally, the FirewallDevice resource produces the following output properties:

    Created string

    When the Firewall Device was last created.

    Id string

    The provider-assigned unique ID for this managed resource.

    Updated string

    When the Firewall Device was last updated.

    Created string

    When the Firewall Device was last created.

    Id string

    The provider-assigned unique ID for this managed resource.

    Updated string

    When the Firewall Device was last updated.

    created String

    When the Firewall Device was last created.

    id String

    The provider-assigned unique ID for this managed resource.

    updated String

    When the Firewall Device was last updated.

    created string

    When the Firewall Device was last created.

    id string

    The provider-assigned unique ID for this managed resource.

    updated string

    When the Firewall Device was last updated.

    created str

    When the Firewall Device was last created.

    id str

    The provider-assigned unique ID for this managed resource.

    updated str

    When the Firewall Device was last updated.

    created String

    When the Firewall Device was last created.

    id String

    The provider-assigned unique ID for this managed resource.

    updated String

    When the Firewall Device was last updated.

    Look up Existing FirewallDevice Resource

    Get an existing FirewallDevice resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: FirewallDeviceState, opts?: CustomResourceOptions): FirewallDevice
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            created: Optional[str] = None,
            entity_id: Optional[int] = None,
            entity_type: Optional[str] = None,
            firewall_id: Optional[int] = None,
            updated: Optional[str] = None) -> FirewallDevice
    func GetFirewallDevice(ctx *Context, name string, id IDInput, state *FirewallDeviceState, opts ...ResourceOption) (*FirewallDevice, error)
    public static FirewallDevice Get(string name, Input<string> id, FirewallDeviceState? state, CustomResourceOptions? opts = null)
    public static FirewallDevice get(String name, Output<String> id, FirewallDeviceState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    Created string

    When the Firewall Device was last created.

    EntityId int

    The unique ID of the entity to attach.

    EntityType string

    The type of the entity to attach. (default: linode)

    FirewallId int

    The unique ID of the target Firewall.

    Updated string

    When the Firewall Device was last updated.

    Created string

    When the Firewall Device was last created.

    EntityId int

    The unique ID of the entity to attach.

    EntityType string

    The type of the entity to attach. (default: linode)

    FirewallId int

    The unique ID of the target Firewall.

    Updated string

    When the Firewall Device was last updated.

    created String

    When the Firewall Device was last created.

    entityId Integer

    The unique ID of the entity to attach.

    entityType String

    The type of the entity to attach. (default: linode)

    firewallId Integer

    The unique ID of the target Firewall.

    updated String

    When the Firewall Device was last updated.

    created string

    When the Firewall Device was last created.

    entityId number

    The unique ID of the entity to attach.

    entityType string

    The type of the entity to attach. (default: linode)

    firewallId number

    The unique ID of the target Firewall.

    updated string

    When the Firewall Device was last updated.

    created str

    When the Firewall Device was last created.

    entity_id int

    The unique ID of the entity to attach.

    entity_type str

    The type of the entity to attach. (default: linode)

    firewall_id int

    The unique ID of the target Firewall.

    updated str

    When the Firewall Device was last updated.

    created String

    When the Firewall Device was last created.

    entityId Number

    The unique ID of the entity to attach.

    entityType String

    The type of the entity to attach. (default: linode)

    firewallId Number

    The unique ID of the target Firewall.

    updated String

    When the Firewall Device was last updated.

    Package Details

    Repository
    Linode pulumi/pulumi-linode
    License
    Apache-2.0
    Notes

    This Pulumi package is based on the linode Terraform Provider.

    linode logo
    Linode v4.6.1 published on Friday, Sep 15, 2023 by Pulumi