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Time v0.0.17 published on Friday, Mar 22, 2024 by pulumiverse

time.Sleep

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Time v0.0.17 published on Friday, Mar 22, 2024 by pulumiverse

    Example Usage

    Delay Create Usage

    import * as pulumi from "@pulumi/pulumi";
    import * as _null from "@pulumi/null";
    import * as time from "@pulumiverse/time";
    
    // This resource will destroy (potentially immediately) after null_resource.next
    const previous = new _null.Resource("previous", {});
    const wait30Seconds = new time.Sleep("wait30Seconds", {createDuration: "30s"}, {
        dependsOn: [previous],
    });
    // This resource will create (at least) 30 seconds after null_resource.previous
    const next = new _null.Resource("next", {}, {
        dependsOn: [wait30Seconds],
    });
    
    import pulumi
    import pulumi_null as null
    import pulumiverse_time as time
    
    # This resource will destroy (potentially immediately) after null_resource.next
    previous = null.Resource("previous")
    wait30_seconds = time.Sleep("wait30Seconds", create_duration="30s",
    opts=pulumi.ResourceOptions(depends_on=[previous]))
    # This resource will create (at least) 30 seconds after null_resource.previous
    next = null.Resource("next", opts=pulumi.ResourceOptions(depends_on=[wait30_seconds]))
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-null/sdk/go/null"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	"github.com/pulumiverse/pulumi-time/sdk/go/time"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		// This resource will destroy (potentially immediately) after null_resource.next
    		previous, err := null.NewResource(ctx, "previous", nil)
    		if err != nil {
    			return err
    		}
    		wait30Seconds, err := time.NewSleep(ctx, "wait30Seconds", &time.SleepArgs{
    			CreateDuration: pulumi.String("30s"),
    		}, pulumi.DependsOn([]pulumi.Resource{
    			previous,
    		}))
    		if err != nil {
    			return err
    		}
    		// This resource will create (at least) 30 seconds after null_resource.previous
    		_, err = null.NewResource(ctx, "next", nil, pulumi.DependsOn([]pulumi.Resource{
    			wait30Seconds,
    		}))
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Null = Pulumi.Null;
    using Time = Pulumiverse.Time;
    
    return await Deployment.RunAsync(() => 
    {
        // This resource will destroy (potentially immediately) after null_resource.next
        var previous = new Null.Resource("previous");
    
        var wait30Seconds = new Time.Sleep("wait30Seconds", new()
        {
            CreateDuration = "30s",
        }, new CustomResourceOptions
        {
            DependsOn = new[]
            {
                previous,
            },
        });
    
        // This resource will create (at least) 30 seconds after null_resource.previous
        var next = new Null.Resource("next", new()
        {
        }, new CustomResourceOptions
        {
            DependsOn = new[]
            {
                wait30Seconds,
            },
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.null.Resource;
    import com.pulumi.time.Sleep;
    import com.pulumi.time.SleepArgs;
    import com.pulumi.null.ResourceArgs;
    import com.pulumi.resources.CustomResourceOptions;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var previous = new Resource("previous");
    
            var wait30Seconds = new Sleep("wait30Seconds", SleepArgs.builder()        
                .createDuration("30s")
                .build(), CustomResourceOptions.builder()
                    .dependsOn(previous)
                    .build());
    
            var next = new Resource("next", ResourceArgs.Empty, CustomResourceOptions.builder()
                .dependsOn(wait30Seconds)
                .build());
    
        }
    }
    
    resources:
      # This resource will destroy (potentially immediately) after null_resource.next
      previous:
        type: null:Resource
      wait30Seconds:
        type: time:Sleep
        properties:
          createDuration: 30s
        options:
          dependson:
            - ${previous}
      # This resource will create (at least) 30 seconds after null_resource.previous
      next:
        type: null:Resource
        options:
          dependson:
            - ${wait30Seconds}
    

    Delay Destroy Usage

    import * as pulumi from "@pulumi/pulumi";
    import * as _null from "@pulumi/null";
    import * as time from "@pulumiverse/time";
    
    // This resource will destroy (at least) 30 seconds after null_resource.next
    const previous = new _null.Resource("previous", {});
    const wait30Seconds = new time.Sleep("wait30Seconds", {destroyDuration: "30s"}, {
        dependsOn: [previous],
    });
    // This resource will create (potentially immediately) after null_resource.previous
    const next = new _null.Resource("next", {}, {
        dependsOn: [wait30Seconds],
    });
    
    import pulumi
    import pulumi_null as null
    import pulumiverse_time as time
    
    # This resource will destroy (at least) 30 seconds after null_resource.next
    previous = null.Resource("previous")
    wait30_seconds = time.Sleep("wait30Seconds", destroy_duration="30s",
    opts=pulumi.ResourceOptions(depends_on=[previous]))
    # This resource will create (potentially immediately) after null_resource.previous
    next = null.Resource("next", opts=pulumi.ResourceOptions(depends_on=[wait30_seconds]))
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-null/sdk/go/null"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	"github.com/pulumiverse/pulumi-time/sdk/go/time"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		// This resource will destroy (at least) 30 seconds after null_resource.next
    		previous, err := null.NewResource(ctx, "previous", nil)
    		if err != nil {
    			return err
    		}
    		wait30Seconds, err := time.NewSleep(ctx, "wait30Seconds", &time.SleepArgs{
    			DestroyDuration: pulumi.String("30s"),
    		}, pulumi.DependsOn([]pulumi.Resource{
    			previous,
    		}))
    		if err != nil {
    			return err
    		}
    		// This resource will create (potentially immediately) after null_resource.previous
    		_, err = null.NewResource(ctx, "next", nil, pulumi.DependsOn([]pulumi.Resource{
    			wait30Seconds,
    		}))
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Null = Pulumi.Null;
    using Time = Pulumiverse.Time;
    
    return await Deployment.RunAsync(() => 
    {
        // This resource will destroy (at least) 30 seconds after null_resource.next
        var previous = new Null.Resource("previous");
    
        var wait30Seconds = new Time.Sleep("wait30Seconds", new()
        {
            DestroyDuration = "30s",
        }, new CustomResourceOptions
        {
            DependsOn = new[]
            {
                previous,
            },
        });
    
        // This resource will create (potentially immediately) after null_resource.previous
        var next = new Null.Resource("next", new()
        {
        }, new CustomResourceOptions
        {
            DependsOn = new[]
            {
                wait30Seconds,
            },
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.null.Resource;
    import com.pulumi.time.Sleep;
    import com.pulumi.time.SleepArgs;
    import com.pulumi.null.ResourceArgs;
    import com.pulumi.resources.CustomResourceOptions;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var previous = new Resource("previous");
    
            var wait30Seconds = new Sleep("wait30Seconds", SleepArgs.builder()        
                .destroyDuration("30s")
                .build(), CustomResourceOptions.builder()
                    .dependsOn(previous)
                    .build());
    
            var next = new Resource("next", ResourceArgs.Empty, CustomResourceOptions.builder()
                .dependsOn(wait30Seconds)
                .build());
    
        }
    }
    
    resources:
      # This resource will destroy (at least) 30 seconds after null_resource.next
      previous:
        type: null:Resource
      wait30Seconds:
        type: time:Sleep
        properties:
          destroyDuration: 30s
        options:
          dependson:
            - ${previous}
      # This resource will create (potentially immediately) after null_resource.previous
      next:
        type: null:Resource
        options:
          dependson:
            - ${wait30Seconds}
    

    Triggers Usage

    import * as pulumi from "@pulumi/pulumi";
    import * as aws from "@pulumi/aws";
    import * as time from "@pulumiverse/time";
    
    const exampleResourceAssociation = new aws.ram.ResourceAssociation("exampleResourceAssociation", {
        resourceArn: aws_subnet.example.arn,
        resourceShareArn: aws_ram_resource_share.example.arn,
    });
    // AWS resources shared via Resource Access Manager can take a few seconds to
    // propagate across AWS accounts after RAM returns a successful association.
    const ramResourcePropagation = new time.Sleep("ramResourcePropagation", {
        createDuration: "60s",
        triggers: {
            subnet_arn: exampleResourceAssociation.resourceArn,
            subnet_id: aws_subnet.example.id,
        },
    });
    const exampleSubnetGroup = new aws.rds.SubnetGroup("exampleSubnetGroup", {subnetIds: [ramResourcePropagation.triggers.apply(triggers => triggers?.subnet_id)]});
    
    import pulumi
    import pulumi_aws as aws
    import pulumiverse_time as time
    
    example_resource_association = aws.ram.ResourceAssociation("exampleResourceAssociation",
        resource_arn=aws_subnet["example"]["arn"],
        resource_share_arn=aws_ram_resource_share["example"]["arn"])
    # AWS resources shared via Resource Access Manager can take a few seconds to
    # propagate across AWS accounts after RAM returns a successful association.
    ram_resource_propagation = time.Sleep("ramResourcePropagation",
        create_duration="60s",
        triggers={
            "subnet_arn": example_resource_association.resource_arn,
            "subnet_id": aws_subnet["example"]["id"],
        })
    example_subnet_group = aws.rds.SubnetGroup("exampleSubnetGroup", subnet_ids=[ram_resource_propagation.triggers["subnet_id"]])
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-aws/sdk/v6/go/aws/ram"
    	"github.com/pulumi/pulumi-aws/sdk/v6/go/aws/rds"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	"github.com/pulumiverse/pulumi-time/sdk/go/time"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		exampleResourceAssociation, err := ram.NewResourceAssociation(ctx, "exampleResourceAssociation", &ram.ResourceAssociationArgs{
    			ResourceArn:      pulumi.Any(aws_subnet.Example.Arn),
    			ResourceShareArn: pulumi.Any(aws_ram_resource_share.Example.Arn),
    		})
    		if err != nil {
    			return err
    		}
    		// AWS resources shared via Resource Access Manager can take a few seconds to
    		// propagate across AWS accounts after RAM returns a successful association.
    		ramResourcePropagation, err := time.NewSleep(ctx, "ramResourcePropagation", &time.SleepArgs{
    			CreateDuration: pulumi.String("60s"),
    			Triggers: pulumi.StringMap{
    				"subnet_arn": exampleResourceAssociation.ResourceArn,
    				"subnet_id":  pulumi.Any(aws_subnet.Example.Id),
    			},
    		})
    		if err != nil {
    			return err
    		}
    		_, err = rds.NewSubnetGroup(ctx, "exampleSubnetGroup", &rds.SubnetGroupArgs{
    			SubnetIds: pulumi.StringArray{
    				ramResourcePropagation.Triggers.ApplyT(func(triggers interface{}) (*string, error) {
    					return &triggers.Subnet_id, nil
    				}).(pulumi.StringPtrOutput),
    			},
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Aws = Pulumi.Aws;
    using Time = Pulumiverse.Time;
    
    return await Deployment.RunAsync(() => 
    {
        var exampleResourceAssociation = new Aws.Ram.ResourceAssociation("exampleResourceAssociation", new()
        {
            ResourceArn = aws_subnet.Example.Arn,
            ResourceShareArn = aws_ram_resource_share.Example.Arn,
        });
    
        // AWS resources shared via Resource Access Manager can take a few seconds to
        // propagate across AWS accounts after RAM returns a successful association.
        var ramResourcePropagation = new Time.Sleep("ramResourcePropagation", new()
        {
            CreateDuration = "60s",
            Triggers = 
            {
                { "subnet_arn", exampleResourceAssociation.ResourceArn },
                { "subnet_id", aws_subnet.Example.Id },
            },
        });
    
        var exampleSubnetGroup = new Aws.Rds.SubnetGroup("exampleSubnetGroup", new()
        {
            SubnetIds = new[]
            {
                ramResourcePropagation.Triggers.Apply(triggers => triggers?.Subnet_id),
            },
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.aws.ram.ResourceAssociation;
    import com.pulumi.aws.ram.ResourceAssociationArgs;
    import com.pulumi.time.Sleep;
    import com.pulumi.time.SleepArgs;
    import com.pulumi.aws.rds.SubnetGroup;
    import com.pulumi.aws.rds.SubnetGroupArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var exampleResourceAssociation = new ResourceAssociation("exampleResourceAssociation", ResourceAssociationArgs.builder()        
                .resourceArn(aws_subnet.example().arn())
                .resourceShareArn(aws_ram_resource_share.example().arn())
                .build());
    
            var ramResourcePropagation = new Sleep("ramResourcePropagation", SleepArgs.builder()        
                .createDuration("60s")
                .triggers(Map.ofEntries(
                    Map.entry("subnet_arn", exampleResourceAssociation.resourceArn()),
                    Map.entry("subnet_id", aws_subnet.example().id())
                ))
                .build());
    
            var exampleSubnetGroup = new SubnetGroup("exampleSubnetGroup", SubnetGroupArgs.builder()        
                .subnetIds(ramResourcePropagation.triggers().applyValue(triggers -> triggers.subnet_id()))
                .build());
    
        }
    }
    
    resources:
      exampleResourceAssociation:
        type: aws:ram:ResourceAssociation
        properties:
          resourceArn: ${aws_subnet.example.arn}
          resourceShareArn: ${aws_ram_resource_share.example.arn}
      # AWS resources shared via Resource Access Manager can take a few seconds to
      # propagate across AWS accounts after RAM returns a successful association.
      ramResourcePropagation:
        type: time:Sleep
        properties:
          createDuration: 60s
          triggers:
            subnet_arn: ${exampleResourceAssociation.resourceArn}
            subnet_id: ${aws_subnet.example.id}
      exampleSubnetGroup:
        type: aws:rds:SubnetGroup
        properties:
          # Read the Subnet identifier "through" the time_sleep resource to ensure a
          #   # proper dependency and that both will change together.
          subnetIds:
            - ${ramResourcePropagation.triggers.subnet_id}
    

    Create Sleep Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new Sleep(name: string, args?: SleepArgs, opts?: CustomResourceOptions);
    @overload
    def Sleep(resource_name: str,
              args: Optional[SleepArgs] = None,
              opts: Optional[ResourceOptions] = None)
    
    @overload
    def Sleep(resource_name: str,
              opts: Optional[ResourceOptions] = None,
              create_duration: Optional[str] = None,
              destroy_duration: Optional[str] = None,
              triggers: Optional[Mapping[str, str]] = None)
    func NewSleep(ctx *Context, name string, args *SleepArgs, opts ...ResourceOption) (*Sleep, error)
    public Sleep(string name, SleepArgs? args = null, CustomResourceOptions? opts = null)
    public Sleep(String name, SleepArgs args)
    public Sleep(String name, SleepArgs args, CustomResourceOptions options)
    
    type: time:Sleep
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args SleepArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args SleepArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args SleepArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args SleepArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args SleepArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Example

    The following reference example uses placeholder values for all input properties.

    var sleepResource = new Time.Sleep("sleepResource", new()
    {
        CreateDuration = "string",
        DestroyDuration = "string",
        Triggers = 
        {
            { "string", "string" },
        },
    });
    
    example, err := time.NewSleep(ctx, "sleepResource", &time.SleepArgs{
    	CreateDuration:  pulumi.String("string"),
    	DestroyDuration: pulumi.String("string"),
    	Triggers: pulumi.StringMap{
    		"string": pulumi.String("string"),
    	},
    })
    
    var sleepResource = new Sleep("sleepResource", SleepArgs.builder()        
        .createDuration("string")
        .destroyDuration("string")
        .triggers(Map.of("string", "string"))
        .build());
    
    sleep_resource = time.Sleep("sleepResource",
        create_duration="string",
        destroy_duration="string",
        triggers={
            "string": "string",
        })
    
    const sleepResource = new time.Sleep("sleepResource", {
        createDuration: "string",
        destroyDuration: "string",
        triggers: {
            string: "string",
        },
    });
    
    type: time:Sleep
    properties:
        createDuration: string
        destroyDuration: string
        triggers:
            string: string
    

    Sleep Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    The Sleep resource accepts the following input properties:

    CreateDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    DestroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    Triggers Dictionary<string, string>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    CreateDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    DestroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    Triggers map[string]string
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration String
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration String
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Map<String,String>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers {[key: string]: string}
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    create_duration str
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroy_duration str
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Mapping[str, str]
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration String
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration String
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Map<String>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.

    Outputs

    All input properties are implicitly available as output properties. Additionally, the Sleep resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Id string
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.
    id string
    The provider-assigned unique ID for this managed resource.
    id str
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.

    Look up Existing Sleep Resource

    Get an existing Sleep resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: SleepState, opts?: CustomResourceOptions): Sleep
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            create_duration: Optional[str] = None,
            destroy_duration: Optional[str] = None,
            triggers: Optional[Mapping[str, str]] = None) -> Sleep
    func GetSleep(ctx *Context, name string, id IDInput, state *SleepState, opts ...ResourceOption) (*Sleep, error)
    public static Sleep Get(string name, Input<string> id, SleepState? state, CustomResourceOptions? opts = null)
    public static Sleep get(String name, Output<String> id, SleepState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    CreateDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    DestroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    Triggers Dictionary<string, string>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    CreateDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    DestroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    Triggers map[string]string
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration String
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration String
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Map<String,String>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration string
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration string
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers {[key: string]: string}
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    create_duration str
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroy_duration str
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Mapping[str, str]
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.
    createDuration String
    Time duration to delay resource creation. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay.
    destroyDuration String
    Time duration to delay resource destroy. For example, 30s for 30 seconds or 5m for 5 minutes. Updating this value by itself will not trigger a delay. This value or any updates to it must be successfully applied into the Terraform state before destroying this resource to take effect.
    triggers Map<String>
    (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main provider documentation for more information.

    Import

    This resource can be imported with the create_duration and destroy_duration, separated by a comma (,).

    e.g. For 30 seconds create duration with no destroy duration:

    $ pulumi import time:index/sleep:Sleep example 30s,
    

    e.g. For 30 seconds destroy duration with no create duration:

    $ pulumi import time:index/sleep:Sleep example ,30s
    

    The triggers argument cannot be imported.

    To learn more about importing existing cloud resources, see Importing resources.

    Package Details

    Repository
    time pulumiverse/pulumi-time
    License
    Apache-2.0
    Notes
    This Pulumi package is based on the time Terraform Provider.
    time logo
    Time v0.0.17 published on Friday, Mar 22, 2024 by pulumiverse