Posts Tagged cloudformation

From CDK to Pulumi: The Evolution of SST

From CDK to Pulumi: The Evolution of SST

As cloud computing continues to evolve, so do the tools and frameworks that developers rely on to manage their infrastructure. For the team building Serverless Stack (SST), a framework built to empower application developers, the journey began with AWS’s CDK. While CDK offered a way to define infrastructure using familiar programming languages, it soon became clear that more was needed to meet developers’ growing needs.

Explore SST’s journey from its origins with CDK to its transition to Pulumi, a modern IaC platform that addresses many of the limitations faced by application developers.

Read more →

Next-level IaC: How Pulumi Supports Your API Economy Strategy

Next-level IaC: How Pulumi Supports Your API Economy Strategy

When I am talking with community members, who are not using Pulumi yet, I often get asked what would be a good way to include their Infrastructure as Code (IaC) into existing software like a REST API. And my answer is always the same: Use our Pulumi Automation API.

With the Pulumi Automation API you can include Pulumi IaC into your existing software, and this for any of the Pulumi supported programming languages like TypeScript, Python, Go, or C#. This gives you a greater flexibility and control, which you will not have with other IaC tools like CloudFormation or Terraform.

Read more →

Next-level IaC: Drop those wrapper scripts and let your language do that for you

Next-level IaC: Drop those wrapper scripts and let your language do that for you

Our users are always telling us (particularly the ones who come to Pulumi from other IaC tools) that being able to use general-purpose languages to manage their infrastructure was a game changer for them.

I know it was for me. As a JavaScript developer, when I discovered Pulumi and saw that I could do pretty much everything I was doing with Terraform but with TypeScript, I was immediately hooked; that’s all it took. Just being able to write my resource declarations in a language I knew well (and that my IDE understood) was huge.

Read more →